/
HAnimModelsHandsFeet.json
204 lines (204 loc) · 6.91 KB
/
HAnimModelsHandsFeet.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
{ "X3D": {
"encoding":"UTF-8",
"@profile":"Immersive",
"@version":"4.0",
"@xsd:noNamespaceSchemaLocation":"https://www.web3d.org/specifications/x3d-4.0.xsd",
"JSON schema":"https://www.web3d.org/specifications/x3d-4.0-JSONSchema.autogenerated.json",
"head": {
"component": [
{
"@name":"HAnim",
"@level":1
}
],
"meta": [
{
"@name":"title",
"@content":"HAnimModelsHandsFeet.x3d"
},
{
"@name":"description",
"@content":"Left and right hands and feet, using high-fidelity definitions for HAnim version 2.0"
},
{
"@name":"creator",
"@content":"YOO Kwan Hee and Don Brutzman"
},
{
"@name":"created",
"@content":"8 February 2015"
},
{
"@name":"modified",
"@content":"8 March 2021"
},
{
"@name":"warning",
"@content":"not yet to scale"
},
{
"@name":"warning",
"@content":"TODO will X3D HAnim component add a new level to support LOA-4 functionality?"
},
{
"@name":"TODO",
"@content":"how to have HAnimHumanoid root with Inline IMPORT/EXPORT of limbs?"
},
{
"@name":"Image",
"@content":"HAnimModelsHandsFeet.png"
},
{
"@name":"Image",
"@content":"HAnimModelsHandsFeetWithFour1mGrids.png"
},
{
"@name":"reference",
"@content":"https://www.web3d.org/working-groups/humanoid-animation-HAnim"
},
{
"@name":"reference",
"@content":"https://www.web3d.org/documents/specifications/19774/V2.0"
},
{
"@name":"reference",
"@content":"https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD2/Part01/components/hanim.html"
},
{
"@name":"subject",
"@content":"X3D HAnim humanoid animation"
},
{
"@name":"identifier",
"@content":"https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelsHandsFeet.x3d"
},
{
"@name":"generator",
"@content":"X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"
},
{
"@name":"license",
"@content":"../license.html"
},
{
"@name":"translated",
"@content":"01 March 2024"
},
{
"@name":"generator",
"@content":"X3dToJson.xslt, https://www.web3d.org/x3d/stylesheets/X3dToJson.html"
},
{
"@name":"reference",
"@content":"X3D JSON encoding: https://www.web3d.org/wiki/index.php/X3D_JSON_Encoding"
}
]
},
"Scene": {
"-children":[
{ "WorldInfo":
{
"@title":"HAnimModelsHandsFeet.x3d"
}
},
{ "Viewpoint":
{
"@description":"Hands and feet 10m"
}
},
{ "Viewpoint":
{
"@description":"Hands and feet 1.7m",
"@position":[0,0,1.7]
}
},
{ "Transform":
{
"@translation":[-1,1,0],
"-children":[
{ "Inline":
{
"@url":["HAnimModelHandLeft.x3d","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelHandLeft.x3d","HAnimModelHandLeft.wrl","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelHandLeft.wrl"]
}
},
{
"#comment":"Grid overlay authoring hint: first adjust grid scale to convenient large size, then adjust overall scale for your scene model"
},
{ "Transform":
{
"@DEF":"GridXY_20x20Fixed_AdjustScale",
"@scale":[0.1,0.1,0.1],
"-children":[
{ "Inline":
{
"@DEF":"GridXY_20x20Fixed",
"@url":["GridXY_20x20Fixed.x3d","../../Savage/Tools/Authoring/GridXY_20x20Fixed.x3d","https://savage.nps.edu/Savage/Tools/Authoring/GridXY_20x20Fixed.x3d","GridXY_20x20Fixed.wrl","../../Savage/Tools/Authoring/GridXY_20x20Fixed.wrl","https://savage.nps.edu/Savage/Tools/Authoring/GridXY_20x20Fixed.wrl"]
}
}
]
}
}
]
}
},
{ "Transform":
{
"@translation":[1,1,0],
"-children":[
{ "Inline":
{
"@url":["HAnimModelHandRight.x3d","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelHandRight.x3d","HAnimModelHandRight.wrl","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelHandRight.wrl"]
}
},
{ "Transform":
{
"@USE":"GridXY_20x20Fixed_AdjustScale"
}
}
]
}
},
{ "Transform":
{
"@translation":[-1,-1,0],
"-children":[
{
"#comment":"rotation='0 0 1 3.141593'"
},
{ "Inline":
{
"@url":["HAnimModelFootLeft.x3d","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelFootLeft.x3d","HAnimModelFootLeft.wrl","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelFootLeft.wrl"]
}
},
{ "Transform":
{
"@USE":"GridXY_20x20Fixed_AdjustScale"
}
}
]
}
},
{ "Transform":
{
"@translation":[1,-1,0],
"-children":[
{
"#comment":"rotation='0 0 1 3.141593'"
},
{ "Inline":
{
"@url":["HAnimModelFootRight.x3d","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelFootRight.x3d","HAnimModelFootRight.wrl","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/HAnimModelFootRight.wrl"]
}
},
{ "Transform":
{
"@USE":"GridXY_20x20Fixed_AdjustScale"
}
}
]
}
}
]
}
}
}