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If one has an animation track for just the alpha of a CanvasItem.modulate property (eg. .:modulate:a), selecting the AnimationPlayer in the scene tree will cause several (3-5) warnings to be sent to the output panel:
editor/animation_track_editor.cpp:4315 - Could not determine track hint for '.:modulate:a' because its base property is null.
The animation itself appears to function as expected.
Possibly related to #83421, since the connected PR #84129 introduced this warning message. However that issue seems to relate more specifically to an error when animating shader parameters.
Also, the same warning was mentioned in #90435, but since that is closed as fixed, appears to have been unrelated/tangential to that issue's error.
Steps to reproduce
Create a CanvasItem-derived node (eg. Node2D)
Create an AnimationPlayer
Add a new animation
Add an animation track for the CanvasItem's modulate property
On the animation track, edit the track's path (eg. click the modulate text) and add :a at the end
Check the output bottom panel 👀
Alternatively, open the MRP and select the AnimationPlayer
Tested versions
System information
Debian GNU/Linux trixie/sid trixie - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7600 (RADV NAVI33) () - AMD Ryzen 5 7600 6-Core Processor (12 Threads)
Issue description
If one has an animation track for just the alpha of a
CanvasItem.modulate
property (eg..:modulate:a
), selecting theAnimationPlayer
in the scene tree will cause several (3-5) warnings to be sent to the output panel:The animation itself appears to function as expected.
Possibly related to #83421, since the connected PR #84129 introduced this warning message. However that issue seems to relate more specifically to an error when animating shader parameters.
Also, the same warning was mentioned in #90435, but since that is closed as fixed, appears to have been unrelated/tangential to that issue's error.
Steps to reproduce
CanvasItem
-derived node (eg.Node2D
)AnimationPlayer
CanvasItem
'smodulate
propertymodulate
text) and add:a
at the endAlternatively, open the MRP and select the
AnimationPlayer
Minimal reproduction project (MRP)
animate-modulate-a-warning.zip
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