Post-processing of EDA Tool outputs.
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Updated
May 31, 2024 - Python
Post-processing of EDA Tool outputs.
parse command line options for the GCC compiler
A code sample to make Microsoft Flight SImulator 2020 screenshots a little bit more realistic
A car models is being displayed in a 3D world. A few fine tuning to the study in the link below: https://github.com/Domenicobrz/R3F-in-practice/tree/main/car-show
Dockerized TensorRT inference engine with ONNX model conversion tool and ResNet50 and Ultraface preprocess and postprocess C++ implementation
Scripts used to post process data collected from my research simulations
image segmentation using voting algorithm based on trained classification CNN weight. This methodology allows segmentation to consider context of neighbour pixels on its classification stage.
auto-correct contrast and brightness of photographed document
Simple 2D Shooter Game, Shooter Glow.
Showcase of pictures using Threejs + gsap with postprocessing effects and custom shaders for GPU optimization.
Shader objects seamlessly intergrated with an OpenGL scene
A visualization of the 'The Butterfly Effect'
An update algorithm without manual relabeling is proposed to address the problem regarding differences between the data distributions of pre- and post-temporal images in the building update process
Whatever Golf Course Interactive Visualisation
Raymarched screen space volumetrics in Three.JS, compatible with the pmndrs `postprocessing` library
Postprocessing for turbulent channel flow
Activity monitoring devices data analysis
Postprocessing and bundling for Shopify in Node; or, the simplest Themekit wrapper I could implement on the job.
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