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client.go
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/
client.go
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// Copyright (c) 2016 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package api
import (
"encoding/json"
"errors"
"net"
"os"
)
// The Client struct can be used to issue proxy API calls with a convenient
// high level API.
type Client struct {
conn *net.UnixConn
}
// NewClient creates a new client object to communicate with the proxy using
// the connection conn. The user should call Close() once finished with the
// client object to close conn.
func NewClient(conn *net.UnixConn) *Client {
return &Client{
conn: conn,
}
}
// Close a client, closing the underlying AF_UNIX socket.
func (client *Client) Close() {
client.conn.Close()
}
func (client *Client) sendPayload(id string, payload interface{}) (*Response, error) {
var err error
req := Request{}
req.ID = id
if payload != nil {
if req.Data, err = json.Marshal(payload); err != nil {
return nil, err
}
}
if err := WriteMessage(client.conn, &req); err != nil {
return nil, err
}
resp := Response{}
if err := ReadMessage(client.conn, &resp); err != nil {
return nil, err
}
return &resp, nil
}
func errorFromResponse(resp *Response) error {
// We should always have an error with the response, but better safe
// than sorry.
if resp.Success == false {
if resp.Error != "" {
return errors.New(resp.Error)
}
return errors.New("unknown error")
}
return nil
}
// Hello wraps the Hello payload (see payload description for more details)
func (client *Client) Hello(containerID, ctlSerial, ioSerial string) error {
hello := Hello{
ContainerID: containerID,
CtlSerial: ctlSerial,
IoSerial: ioSerial,
}
resp, err := client.sendPayload("hello", &hello)
if err != nil {
return err
}
return errorFromResponse(resp)
}
// Attach wraps the Attach payload (see payload description for more details)
func (client *Client) Attach(containerID string) error {
hello := Attach{
ContainerID: containerID,
}
resp, err := client.sendPayload("attach", &hello)
if err != nil {
return err
}
return errorFromResponse(resp)
}
// AllocateIo wraps the AllocateIo payload (see payload description for more details)
func (client *Client) AllocateIo(nStreams int) (ioBase uint64, ioFile *os.File, err error) {
allocate := AllocateIo{
NStreams: nStreams,
}
resp, err := client.sendPayload("allocateIO", &allocate)
if err != nil {
return
}
err = errorFromResponse(resp)
if err != nil {
return
}
val, ok := resp.Data["ioBase"]
if !ok {
return 0, nil, errors.New("allocateio: no ioBase in response")
}
ioBase = (uint64)(val.(float64))
// I/O fd
newFd, err := ReadFd(client.conn)
if err != nil {
return 0, nil, errors.New("allocateio: couldn't read fd")
}
ioFile = os.NewFile(uintptr(newFd), "")
return
}
// Hyper wraps the Hyper payload (see payload description for more details)
func (client *Client) Hyper(hyperName string, hyperMessage interface{}) error {
var data []byte
if hyperMessage != nil {
var err error
data, err = json.Marshal(hyperMessage)
if err != nil {
return err
}
}
hyper := Hyper{
HyperName: hyperName,
Data: data,
}
resp, err := client.sendPayload("hyper", &hyper)
if err != nil {
return err
}
return errorFromResponse(resp)
}
// Bye wraps the Bye payload (see payload description for more details)
func (client *Client) Bye(containerID string) error {
bye := Bye{
ContainerID: containerID,
}
resp, err := client.sendPayload("bye", &bye)
if err != nil {
return err
}
return errorFromResponse(resp)
}