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经过多个小时的测试和排查,在我和 @olixina 不懈努力下,找到了无法重命名的原因。
gedoor-Build/action_app_custom.sh 文件下,第十六行的判断出现了问题
gedoor-Build/action_app_custom.sh
if [[ "$APP_NAME" == "legado" ]] && [[ "$SECRETS_RENAME" == "true" ]]; then
执行判断时,前半句是对的,后半句因为 $SECRETS_RENAME 变量未定义初始值,导致判断结果永远非true非false
$SECRETS_RENAME
给$SECRETS_RENAME 变量赋予true初始值,可以看 @olixina 的修改记录
true
https://github.com/olixina/gedoor-Build/commit/8447fdf8b2bd89048b12ed95be7dc3e6cb894b01
The text was updated successfully, but these errors were encountered:
https://github.com/ifwlzs/gedoor-Build/settings/secrets/actions
这里增加一个secrets环境变量
RENAME=true
Sorry, something went wrong.
https://github.com/ifwlzs/gedoor-Build/settings/secrets/actions 这里增加一个secrets环境变量 RENAME=true
请问下,asset_path应该填什么内容
asset_path
apk路径,脚本会自动查找,如果有就上传release
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经过多个小时的测试和排查,在我和 @olixina 不懈努力下,找到了无法重命名的原因。
问题分析:
gedoor-Build/action_app_custom.sh
文件下,第十六行的判断出现了问题if [[ "$APP_NAME" == "legado" ]] && [[ "$SECRETS_RENAME" == "true" ]]; then
执行判断时,前半句是对的,后半句因为
$SECRETS_RENAME
变量未定义初始值,导致判断结果永远非true非false解决方案:
给
$SECRETS_RENAME
变量赋予true
初始值,可以看 @olixina 的修改记录https://github.com/olixina/gedoor-Build/commit/8447fdf8b2bd89048b12ed95be7dc3e6cb894b01
The text was updated successfully, but these errors were encountered: