You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have been loving this mod but had to turn it off recently.
I decided to build a semi-automatic farm which I haven't done in my last two worlds. I discovered right away that the erosion mod destroyed it when built in the standard way. So I made the side channels into still water instead of the normal running water and I lowered the end channel by one block so it wasn't touching the dirt. However water coming out of the dispensers for a couple seconds still eats some of the dirt away. The erosion on dirt is way to quick.
My randomtickspeed is set to the standard 3.
What can I change to lengthen the time the dirt is degraded so I can still use this farm type?
FYI This is the build design I used for the farm: https://www.youtube.com/watch?v=gu18-3td7p0
The chance of supported blocks and block types being eroded should be configurable.
Ideally Slow, Medium, Fast, and Full Custom.
Fabric
Config reference:
Mod GUI: https://www.curseforge.com/minecraft/mc-mods/cloth-config
Forge
Config reference: https://mcforge.readthedocs.io/en/latest/config/annotations/
Mod Config examples:
The text was updated successfully, but these errors were encountered: