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GODOT3.3.2-Ray-Tracing-Shader

Screen Shot 2021-07-25 at 1 15 16 AM

YT link: https://youtu.be/4BSGBUvS8uw

Though it may seem laggy when you play it in the editor, it really is buttery smooth after compiling it... on my Mac that is, I'm not so sure about other platforms cause the code is GPU related.

I couldn't use OBS in recording this cause I'm running on a ripe potato. It couldn't handle the overhead so I recorded it from inside the game using the Godot Recorder addon: https://godotengine.org/asset-library/asset/220

basically it takes pictures as I play and I use ffmpeg to stitch them up into a video and edit it using a video editor.

SHADOWS AND INDIVIDUAL OBJECT MATERIALS

Screen Shot 2021-08-02 at 7 13 07 PM

YT links: https://youtu.be/mTPDEdvaZtc

OBJECT LIGHT SOURCE

3784 YT links: https://youtu.be/aLgPsX8Cplk

PORTALS

Screen Shot 2021-08-02 at 7 17 11 PM

YT link: https://youtu.be/YOs6WQp5o0Q

Everything is in the latest update in the "Portals&Planes" branch.