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I'm just getting into C so I'm not entirely sure what I'm doing, but I'm attempting to add support for the razer_chroma_extended_matrix_effect_starlight_dual report in the razerchromacommon.c class by allowing the addon to accept 7 arguments in addition to 4 for method KbdSetModeStarlight, for speed and two sets of RGB hexes. My guess is this would give a similar effect to the Fire preset on Synapse. build/Makefile seems to only compile the addon itself, how would I go about compiling the modified addon, plus the driver, plus the Electron frontend back into a macOS executable?
(Also I love this project and I'm glad it exists, thank you guys!)
The text was updated successfully, but these errors were encountered:
@PMahar Hey just letting you know I added starlight dual and random modes in the latest pull request. And corresponding speed controls. So it might be a better idea to work on adding something else. Thanks for the contribution.
I'm just getting into C so I'm not entirely sure what I'm doing, but I'm attempting to add support for the
razer_chroma_extended_matrix_effect_starlight_dual
report in therazerchromacommon.c
class by allowing the addon to accept 7 arguments in addition to 4 for methodKbdSetModeStarlight
, for speed and two sets of RGB hexes. My guess is this would give a similar effect to the Fire preset on Synapse. build/Makefile seems to only compile the addon itself, how would I go about compiling the modified addon, plus the driver, plus the Electron frontend back into a macOS executable?(Also I love this project and I'm glad it exists, thank you guys!)
The text was updated successfully, but these errors were encountered: