/
flipper.go
424 lines (367 loc) · 9.3 KB
/
flipper.go
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package flip
import (
"context"
"fmt"
"io"
"os"
"sort"
)
// Flipper is the flag line processor interface.
type Flipper interface {
Adder
Instructer
Commander
Executer
Cleaner
}
type flipper struct {
Commander
Instructer
*executer //Executer
*cleaner //Cleaner
}
// Return a new package default Flipper corresponding to the provided string name.
func New(name string) *flipper {
return newFlipper(
func(f *flipper) { f.cleaner = newCleaner() },
func(f *flipper) { f.Commander = newCommander(f) },
func(f *flipper) { f.Instructer = newInstructer(name, f.Commander, os.Stdout) },
func(f *flipper) { f.executer = newExecuter(f.Commander, f.RunCleanup) },
func(f *flipper) {
var ifn Cleanup
ifn = f.Instruction
f.SetCleanup(ExitUsageError, ifn)
},
func(f *flipper) { f.SetGroup("", 0) },
)
}
type config func(*flipper)
func newFlipper(fns ...config) *flipper {
f := &flipper{}
for _, fn := range fns {
fn(f)
}
return f
}
// Adds a builtin command by string name and string argument.
// Currently, commands added by this method are:
// - help (takes no other arguments)
// - version (followed by package, tag, version, and hash information strings, in that order)
func (f *flipper) AddBuiltIn(nc string, args ...string) *flipper {
switch nc {
case "help":
return f.addHelp()
case "version":
return f.addVersion(args...)
}
return f
}
// An interface for grouping commands.
type Grouper interface {
Groups() *Groups
GetGroup(string) *Group
SetGroup(string, int, ...Command) Flipper
}
// An interface for grouping and managing commands for a Flip instance.
type Commander interface {
Grouper
GetCommand(...string) []Command
SetCommand(...Command) Flipper
}
type commander struct {
f *flipper
groups *Groups
}
func newCommander(f *flipper) *commander {
return &commander{f, newGroups()}
}
//
func (c *commander) Groups() *Groups {
return c.groups
}
// Return a group corresponding to the provided name string, or nil is nothing found.
func (c *commander) GetGroup(name string) *Group {
for _, g := range c.groups.Has {
if name == g.Name {
return g
}
}
return nil
}
// Set a group with the string name and integer priority, containing the given commands.
func (c *commander) SetGroup(name string, priority int, cmds ...Command) Flipper {
c.groups.Has = append(c.groups.Has, NewGroup(name, priority))
for _, v := range cmds {
v.SetGroup(name)
}
c.SetCommand(cmds...)
return c.f
}
// TODO: remove/control for duplicates
// Get commands corresponding to the provided string keys.
func (c *commander) GetCommand(ks ...string) []Command {
var ret []Command
for _, g := range c.groups.Has {
for _, k := range ks {
if k == g.Name {
ret = append(ret, g.Commands...)
}
}
for _, cmd := range g.Commands {
for _, k := range ks {
if k == cmd.Tag() {
ret = append(ret, cmd)
}
}
}
}
return ret
}
// Set the provided Commands, returning a Flip instance (useful for chaining).
func (c *commander) SetCommand(cmds ...Command) Flipper {
for _, cmd := range cmds {
g := c.GetGroup(cmd.Group())
g.Commands = append(g.Commands, cmd)
}
return c.f
}
// A function taking context.Context, and a string slice, returns context.Context
// and an ExitStatus.
type CommandFunc func(context.Context, []string) (context.Context, ExitStatus)
// An interface for encapsulating a command.
type Command interface {
Group() string
SetGroup(string)
Tag() string
Priority() int
Escapes() bool
Use(io.Writer)
Execute(context.Context, []string) (context.Context, ExitStatus)
Flagger
}
type command struct {
group, tag string
use string
priority int
escapes bool
hasRun bool
cfn CommandFunc
*FlagSet
}
// Returns a new Command provided group, tag, use strings, priority integer,
// a boolean indicating escape (stop processing command for other commands
// after this command is found, passing the params to the current command instead
// of going to another command), A CommandFunc to process the command, and a
// corresponding FlagSet for the Command).
func NewCommand(group, tag, use string,
priority int,
escapes bool,
cfn CommandFunc,
fs *FlagSet) Command {
return &command{group, tag, use, priority, escapes, false, cfn, fs}
}
// Set the Command group to the provided string.
func (c *command) SetGroup(k string) {
c.group = k
}
// Returns the Command group as a string.
func (c *command) Group() string {
return c.group
}
// Returns the Command tag(i.e. primary title) as a string
func (c *command) Tag() string {
return c.tag
}
// Returns the Command priority in its group as an integer.
func (c *command) Priority() int {
return c.priority
}
// Returns a boolean indicating if the Command escapes processing further commands.
func (c *command) Escapes() bool {
return c.escapes
}
func (c *command) useHead(o io.Writer) {
white(o, fmt.Sprintf("-----\n%s [<flags>]:\n", c.tag))
}
func (c *command) useString(o io.Writer) {
white(o, fmt.Sprintf("\t%s\n\n", c.use))
}
// Writes the Command's entire usage to the provided io.Writer.
func (c *command) Use(o io.Writer) {
c.useHead(o)
c.useString(o)
c.Usage(o)
fmt.Fprint(o, "\n")
}
// Executes the Commands CommandFunc.
func (c *command) Execute(ctx context.Context, v []string) (context.Context, ExitStatus) {
if c.cfn != nil {
c.hasRun = true
return c.cfn(ctx, v)
}
return ctx, ExitFailure
}
//
type Groups struct {
Has []*Group
}
func newGroups() *Groups {
return &Groups{make([]*Group, 0)}
}
func (g Groups) SortGroupsBy(tag string) {
var sfn func(int, int) bool
switch tag {
default:
sfn = func(i, j int) bool { return g.Has[i].Priority < g.Has[j].Priority }
}
sort.SliceStable(g.Has, sfn)
}
//
type Group struct {
Name string
Priority int
Commands []Command
}
// Returns a new group provided the string name, priority integer, and any
// number of Command.
func NewGroup(name string, priority int, cs ...Command) *Group {
return &Group{name, priority, cs}
}
// Set the groups sorting parameter. "alpha" indicating alphabetic sorting
// is the only currently available outside of the default sort by priority.
func (g *Group) SortCommandsBy(s string) {
var sfn func(int, int) bool
switch s {
case "alpha":
sfn = func(i, j int) bool { return g.Commands[i].Tag() < g.Commands[j].Tag() }
default:
sfn = func(i, j int) bool { return g.Commands[i].Priority() < g.Commands[j].Priority() }
}
sort.SliceStable(g.Commands, sfn)
}
// Writes the entire group usage to the provided io.Writer.
func (g *Group) Use(o io.Writer) {
g.SortCommandsBy("default")
for _, cmd := range g.Commands {
cmd.Use(o)
}
}
// An interface for command execution.
type Executer interface {
Execute(context.Context, []string) int
}
type executer struct {
iscmdfn isCommandFunc
cleanfn runCleanupFunc
}
func newExecuter(cm Commander, cu runCleanupFunc) *executer {
return &executer{isCommand(cm), cu}
}
type queueCmd struct {
*Group
Command
escapes bool
}
type isCommandFunc func(string) *queueCmd
func isCommand(cm Commander) isCommandFunc {
return func(s string) *queueCmd {
gs := cm.Groups()
for _, g := range gs.Has {
for _, cmd := range g.Commands {
if s == cmd.Tag() {
return &queueCmd{g, cmd, cmd.Escapes()}
}
}
}
return nil
}
}
// An integer type useful for marking results of commands.
type ExitStatus int
const (
ExitNo ExitStatus = 999 // continue processing commands
ExitSuccess ExitStatus = 0 // return 0
ExitFailure ExitStatus = -1 // return -1
ExitUsageError ExitStatus = -2 // return -2
ExitAny ExitStatus = -666 // status for cleaning function setup, never return
)
type pop struct {
*queueCmd
start, stop int
v []string
}
type pops []*pop
func (p pops) sort() {
sort.SliceStable(p, func(i, j int) bool {
return p[i].Group.Priority < p[j].Group.Priority
})
sort.SliceStable(p, func(i, j int) bool {
if p[i].Group.Name == p[j].Group.Name {
return p[i].Command.Priority() < p[j].Command.Priority()
}
return false
})
}
func queue(fn isCommandFunc, arguments []string) pops {
var ps pops
for i, v := range arguments {
if qc := fn(v); qc != nil {
a := &pop{qc, i, 0, nil}
ps = append(ps, a)
if a.escapes {
break
}
}
}
li := len(ps) - 1
la := len(arguments)
for i, v := range ps {
if i+1 <= li {
nx := ps[i+1]
v.stop = nx.start
} else {
v.stop = la
}
}
for _, p := range ps {
p.v = arguments[p.start:p.stop]
}
ps.sort()
// trim out commands with lesser precedence than last escaping
return ps
}
func execute(ctx context.Context, cmd Command, arguments []string) (context.Context, ExitStatus) {
err := cmd.Parse(arguments)
if err != nil {
return ctx, ExitUsageError
}
return cmd.Execute(ctx, arguments)
}
// The Execute function taking a context.Context, and slice of string arguments,
// returning an integer corresponding to an ExitStatus.
func (e *executer) Execute(ctx context.Context, arguments []string) int {
var exit ExitStatus
switch {
case len(arguments) <= 1:
goto INSTRUCTION
default:
q := queue(e.iscmdfn, arguments)
for _, p := range q {
cmd := p.Command
args := p.v[1:]
ctx, exit = execute(ctx, cmd, args)
switch exit {
case ExitSuccess:
return e.cleanfn(exit, ctx)
case ExitFailure:
return e.cleanfn(exit, ctx)
case ExitUsageError:
goto INSTRUCTION
default:
continue
}
}
}
INSTRUCTION:
return e.cleanfn(ExitUsageError, ctx)
}