-
Notifications
You must be signed in to change notification settings - Fork 29
/
EmulatorController.cs
262 lines (207 loc) · 7.4 KB
/
EmulatorController.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
namespace Winium.StoreApps.Driver.EmulatorHelpers
{
#region
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Threading;
using System.Windows.Forms;
using Microsoft.Xde.Common;
using Microsoft.Xde.Interface;
using Microsoft.Xde.Wmi;
using Winium.StoreApps.Common;
using Winium.StoreApps.Common.Exceptions;
#endregion
internal class EmulatorController
{
#region Fields
private readonly IXdeAutomation client;
private readonly IXdeVirtualMachine emulatorVm;
private Point cursor;
private Size virtualScreenSize;
#endregion
#region Constructors and Destructors
public EmulatorController(string emulatorName)
{
this.emulatorVm = GetEmulatorVm(emulatorName);
this.client = AutomationClient.CreateAutomationClient(this.emulatorVm.Name);
this.cursor = new Point(0, 0);
if (this.emulatorVm == null)
{
throw new NullReferenceException(
string.Format("Could not get running XDE virtual machine {0}", emulatorName));
}
this.PhoneScreenSize = this.emulatorVm.GetCurrentResolution();
}
#endregion
#region Enums
public enum PhoneOrientation
{
Portrait = 1,
Landscape = 2,
}
#endregion
#region Public Properties
/// <summary>
/// Current phone orientation to be used when translating phone screen coordinates into virtual machine screen coordinates.
/// Should be set before using PhoneScreenSize or any mouse moving methods
/// </summary>
public PhoneOrientation Orientation
{
get
{
return this.client.DisplayOrientation == DisplayOrientation.Portrait
? PhoneOrientation.Portrait
: PhoneOrientation.Landscape;
}
set
{
this.client.DisplayOrientation = (value == PhoneOrientation.Portrait)
? DisplayOrientation.Portrait
: DisplayOrientation.LandscapeLeft;
Thread.Sleep(1500);
}
}
public Size PhoneScreenSize
{
get
{
var landscape = this.Orientation.HasFlag(PhoneOrientation.Landscape);
return landscape
? new Size(this.virtualScreenSize.Height, this.virtualScreenSize.Width)
: this.virtualScreenSize;
}
private set
{
this.virtualScreenSize = value;
}
}
public string VmName
{
get
{
return this.emulatorVm.Name;
}
}
#endregion
#region Public Methods and Operators
public void Disconnect()
{
this.client.Dispose();
this.emulatorVm.Dispose();
}
public string GetIpAddress()
{
var nic = this.emulatorVm.InternalNic;
if (nic == null)
{
throw new NullReferenceException("Windows Phone Emulator Internal Switch not found");
}
if (nic.SwitchInformation.HostIpAddress == null)
{
throw new NullReferenceException("Unable to determine Windows Phone Emulator IP address.");
}
return nic.SwitchInformation.HostIpAddress;
}
public void LeftButtonClick(Point? point = null)
{
if (point.HasValue)
{
this.MoveCursorTo(point.Value);
}
this.LeftButtonDown();
Thread.Sleep(250);
this.LeftButtonUp();
}
public void LeftButtonDown()
{
var hold = new MouseEventArgs(MouseButtons.Left, 0, this.cursor.X, this.cursor.Y, 0);
this.emulatorVm.SendMouseEvent(hold);
}
public void LeftButtonUp()
{
var release = new MouseEventArgs(MouseButtons.None, 0, this.cursor.X, this.cursor.Y, 0);
this.emulatorVm.SendMouseEvent(release);
}
public void MoveCursorTo(Point phonePoint)
{
var xdePoint = this.TranslatePhoneToVirtualmachinePoint(phonePoint);
this.cursor = xdePoint;
}
public void PerformGesture(IGesture gesture)
{
// TODO Works only for default portrait orientation, need to take orientation into account
var array = gesture.GetScreenPoints().ToArray();
foreach (var point in array.Take(array.Length - 1))
{
this.MoveCursorTo(point);
this.LeftButtonDown();
Thread.Sleep(gesture.PeriodBetweenPoints);
}
this.MoveCursorTo(array.Last());
this.LeftButtonUp();
}
public string TakeScreenshot()
{
var size = this.virtualScreenSize;
var screen = this.emulatorVm.GetScreenShot(0, 0, size.Width, size.Height);
var base64 = ImageToBase64String(screen, ImageFormat.Png);
screen.Dispose();
return base64;
}
public void TypeKey(Keys key)
{
this.emulatorVm.TypeKey(key);
}
#endregion
#region Methods
private static IXdeVirtualMachine GetEmulatorVm(string emulatorName)
{
var factory = new XdeWmiFactory();
var vm = factory.GetVirtualMachine(emulatorName + "." + Environment.UserName);
if (vm == null)
{
throw new XdeVirtualMachineException("Emulator not found.");
}
if (vm.EnabledState != VirtualMachineEnabledState.Enabled)
{
throw new XdeVirtualMachineException("Emulator is not running.");
}
return vm;
}
private static string ImageToBase64String(Image image, ImageFormat imageFormat)
{
byte[] byteBuffer;
using (var memoryStream = new MemoryStream())
{
image.Save(memoryStream, imageFormat);
memoryStream.Position = 0;
byteBuffer = memoryStream.ToArray();
}
if (byteBuffer == null)
{
throw new AutomationException("Could not take screenshot.", ResponseStatus.UnknownError);
}
return Convert.ToBase64String(byteBuffer);
}
private Point TranslatePhoneToVirtualmachinePoint(Point location)
{
var translatedPoint = location;
switch (this.client.DisplayOrientation)
{
case DisplayOrientation.LandscapeLeft:
translatedPoint.X = this.virtualScreenSize.Width - location.Y;
translatedPoint.Y = location.X;
break;
case DisplayOrientation.LandscapeRight:
translatedPoint.X = location.Y;
translatedPoint.Y = this.virtualScreenSize.Height - location.X;
break;
}
return translatedPoint;
}
#endregion
}
}