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At some point or another we'll probably want to append game metadata to the end of .bin files (using a hypothetical new Python tool in the 32blit-tools package - https://github.com/pimoroni/32blit-tools).
This metadata could then be read by the firmware UI to display icons, titles and maybe even small preview images.
I did some thinking about this a while back and came up with:
it would be great to have a way to bypass the menu with a default or autostart exe.app, when first turned on.
IE, using a specifically filename in the SD root, autostart.bin or debug.bin etc
Then, when exiting, going back to the actual menu.
Also, can this data be use to generate a nicer Emscripten web page?
Maybe make the description the last field and make it dynamic, so that it can be as big or small as the dev wants? ie include dev bio or game instructions or even HTML for webpage?
At some point or another we'll probably want to append game metadata to the end of .bin files (using a hypothetical new Python tool in the 32blit-tools package - https://github.com/pimoroni/32blit-tools).
This metadata could then be read by the firmware UI to display icons, titles and maybe even small preview images.
I did some thinking about this a while back and came up with:
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