Busfahrn is a simple, pub/sub style message bus with a ton of IO support.
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busfahrn - a simple message bus

Busfahrn (colloquial German for bus ride) is a simple, pub/sub style message bus with a ton of IO support. Messages passed on the bus have a message type, a Unix timestamp, and a JSON message body. The main features of this bus are:

  • A lot of IO modules to pass along messages. Out of the box support exists for HTTP(S), Redis, serial ports and the console.
  • A notion of message/state inference using redis and simple rules formulated in JavaScript
  • Clean and simple code, easy to extend and modify
  • Written entirely in Node.JS


All one needs to do to install busfahrn is downloading it from github and run ''npm install'':

git clone https://github.com/32leaves/busfahrn.git busfahrn
cd busfahrn && npm install

By default busfahrn comes with a set of IO modules enabled, some of which need configuration. The HTTP server module needs its authentication configured (see HTTPServer module subsection), and the history module assumes a Redis server running on localhost. Also you might want to add some inference rules, as described in the inference section.

All configuration goes in the config directory:

   |- io.d/
   |- rules.d/
   |- httpserver.json
   |- server.crt
   |- server.key

The two directories contain the IO and inference configuration/initialization scripts which are loaded on startup - see the IO and Inference sections for more detail. In httpserver.json one can find the configuration for the http server module which is started by default. This configuration also contains username/password combinations for authentication. The server.crt, server.key files are certificates used by the http server to server HTTPS.

To use

node index.js


At the core, busfahrn is simply a wrapper for the NodeJS EventEmitter. All messages going over the bus are a triplet of [msgtype, time, msg].

  • Message types (msgtype) are strings of the form this.is.an.id (an arbitrary amount of segments seperated by dots), except for system messages which start with an underscore and consist of only one segment.
  • The time comes as a timestamp in milliseconds since epoch (Unix timestamp = time / 1000).
  • Messages themselves can be arbitrary JavaScript objects. However, they're likely to be de/seralized from and to JSON using JSON.stringify and JSON.parse which in effect limits messages to basic types.

The Bus module sports the following API:

  • listen(msgtype, listener): Add a listener to the bus, listening for messages of msgtype. The msgtype can be a string, an array or a 1-ary filter function. If msgtype is a string, it is considered a message type identifier. If it's an array, it's considered a list of message type IDs and if it's a function, it is used as a filter. There is a special msgtype that allows clients to listen to all messages on the bus: _all. Listeners are functions with a signature of function(msgtype, time, msg) { }. Registering a listener, results in a function that can be used to unregister the listener, hence stop listening to the bus - see the example on how to use this.

    // EXAMPLE
    var main_bus = new Bus();
    // listening to all events on the bus
    main_bus.listen("_all", function(msgtype, time, msg) {
        console.log(time + ", " + msgtype + " :: " + JSON.stringify(msg)); 
    // listening to _sensors.hallway.pir_ and _sensors.hallway.door_ events only
    var removeHallwayListeners = 
        main_bus.listen(["sensors.hallway.pir", "sensors.hallway.door"], function(msgtype, time, msg) {
            console.log("Something's happening in the hall"); 
    // stop listening to the hallway sensors
    // listening to events starting with _sensor._
    main_bus.listen(function(msgtype) {
        return /^sensors\./.test(msgtype);
    }, function(msgtype, time, msg) {
        console.log("The sensors are talking"); 

  • post(msgtype, msg): Posts a message on the bus. The msgtype must a valid message type string (see above). Messages ( msg ) can be either a string or a JSONifiable object.

    // EXAMPLE
    var main_bus = new Bus();
    main_bus.post("sensors.hallway.temp", { temperature: 25.7, humidity: 0.3, light: 0.7 });

IO support

Getting messages from and to the bus is handled in IO drivers. Those drivers do not follow a specific interface, however, the default ones are all written using the same convention, described below.

default IO drivers


The Redis driver can store messages in a Redis key/value store for later reference, e.g. in the inference module. Each message is stored with msgtype:time as key and the JSONified message body as value. Additionally, for each message type a sorted set is maintained that contains the message keys of that type as value and their timestamp as score, allowing efficient time-dependent queries (e.g. the latest 5 messages of type x.y.z).

The messages passed on the bus might not be valid forever - e.g. in a home automation context, a temperature reading is likely to be wrong an hour later. To invalidate such messages, all stored messages can be set to expire after some time has passed. There is a default time to live (1 hour), but the TTL can also be configured per message type. To disable message invalidation, the TTL is set to zero.

This driver supports not only storing messages in the database, but also has some rudimentary querying support:

  • IO_Redis(bus, [host, port]): Creates a new instance of the Redis driver. The bus is expected to be an instance of the Bus core class. If no host/port is given, localhost and the Redis default port are assumed.

    // EXAMPLE
    var io_redis = require(__lib + 'io_redis');
    var redis = io_redis(main_bus)(function(io) {
        // do something with the driver
  • listen(msgtype): Listens for messages matching a certain message type and stores them in the database as described above.
  • setDefaultTTL(ttl), setTTL(msgtype, ttl): Sets the time to live in seconds for either all messages or for specific types. The msgtype has to be a string identifier. Setting any of these values to zero will disable the message invalidation for that kind of message.
  • latest(msgtype, callback[, limit]): Queries the database for the last few messages of a certain type and passes a list of found messages to the callback. The msgtype has to be a string identifier. If no limit is given, only that last message is returned (limit = 1).

    // EXAMPLE
    redis.latest("sensors.hallway.pir", function(err, res) {
        if(err) {
            console.log("Error while querying the database: " + err);
        } elseif(res.length == 0) {
            console.log("No PIR info available");
        } else {
            console.log("Latest PIR info: " + res[0].msg.status);

HTTP server

This driver spawns a HTTPS server which supports passing messages to and from the bus. It uses a simple, SHA1-Hmac based method for authentication and message verification. The HTTPS driver is slightly different than the other drivers in that it provides full access to the bus. So, e.g. selecting which messages to listen to is done via the URL and not programmatically while spawning the server. When creating an instance of this driver, an Authenticator instance has to be passed which is used to authenticate users. A default Authenticator implementation that uses a hashmap as reference is available.

  • IO_HTTPServer(bus, authenticator[, max_timestamp_age]): Creates a new HTTPServer instance, but does not spawn the server itself.
  • start(port): Spawns the HTTPS server itself. This method expects the config/server.crt and config/server.key files to be present.

    // EXAMPLE
    var io_httpserver = require(__lib + 'io_httpserver'),
        authenticator = require(__lib + 'authenticator');
    var auth = new authenticator({ "userA" : "password", "userB" : "otherpwd" });
    new io_httpserver(main_bus, auth).start(8080);

The server supports listing to messages, as well as posting them. Both operations require a valid authentication. Posting messages to the bus can be done by sending a POST request to http://host:port/username/hmac_hash with the following JSON structure as request body:

    "type" : "msgtype",
    "time" : currentTimeStamp,
    "msg"  : {
        "can_be" : "anything"

When hashing the this structure to create the hmac_hash part of the request URL, make sure you hash exactly the same string as you post. Otherwise the request is likely to be denied. The response is going to be a JSON structure with either a "done" or an "error" key, depending on if the request was successful.

To listen for messages of a given type (or _all), the server will create an HTTP stream posting messages as JSON when they arrive on the bus. Sending a GET request to /username/hash/timestamp/type will open such a stream. The hash is again a SHA1-Hmac hash with the users password as secret and the concatenation of timestamp and time. Examples of how to use this HTTP API can be found in the scripts/post_message.js and scripts/listen_message.js scripts.

HTTP client

Instead of listing for messages, one might also want to post messages via HTTP; that's what the HTTP client is for. It's usage is straight forward:

  • IO_HTTPClient(bus, url[, method]): Creates a new HTTPClient instance which is going to send events to the given url using the specified method. If no method (either POST or PUT) is specified, all messages will be sent via POST requests. The request body contains JSONified structures containing the msgtype, time and msg. GET requests are not supported.
  • listen(msgtype[, callback]): Adds a listener which performs a request per message. If a callback is used, it should have the signature function(err, res, body) and is called when after the HTTP request.

    // EXAMPLE
    var io_httpclient = require(__lib + 'io_httpclient');
    new io_httpclient(main_bus, "http://foobar.com/busevents")(function(io) {
        io.listen(function(msgtype) { return /^sensors\./.test(msgtype); });
        io.listen(["security.intruder", "security.authorizedUser"], function(err, res, body) {
            if(err) {
                console.log("Error while posting security events: " + err);
            } else if(body) {
                main_bus.post("security.reply", JSON.parse(body));

Serial port

Controlling embedded devices, such as an Arduino, is often done using serial ports over USB. This driver adds serial port support using the serialport module. It provides special means for translating messages, as the JSON format typically used tends to be unsuited for embedded applications. Should the device which is connected to the other end of the serial port be disconnected, all listeners are automatically disconnected from the bus.

  • IO_SerialPort(bus, port[, baudrate]): Creates a new serial port instance which will try to connect to port straight away. The default baudrate is 9600.
  • connect([translator]): Connects the serial device to the bus so that it can post messages to the bus. The default translator creates a message for each line received, splits that with whitespaces as delimiters and considers the first token to be the msgtype. So the line sensors.hallway.pir person would turn into { msgtype: "sensors.hallway.pir", msg: "person" }. Translators are supposed to be functions with the signature function(data) and to return a hash with type and msg as keys.

    // EXAMPLE
    var io_serialport = require(__lib + 'io_serialport');
    new io_serialport(main_bus)(function(io) {
        io.connect(function(data) {
            return { type: "sensors.dummy", msg: data };
  • listen(msgtype[, translator]): Forwards messages matching msgtype coming from the bus to the serial port, possibly translated using the translator. The default translator JSONifies messages. Translators passed to this function are supposed to have the signature function(msgtype, time, msg) and return a string.

    // EXAMPLE
    var io_serialport = require(__lib + 'io_serialport');
    new io_serialport(main_bus)(function(io) {
        io.listen("actors.hallway.light", function(msgtype, time, msg) {
            return msg.status == "on" ? "o" : "O";

configuring drivers

All IO driver configuration happens in the config/io.d folder, in which the initialization scripts are placed. By convention, those scripts are named NN_SomeIOName.js where NN is a positive two-digit number (has to match [\d{2}|\w{2}](\w+).js$). Each initialization script is a NodeJS module and loaded using _require. The module export is expected to be a function with a signature like function(bus, modules), where modules is an instance of the IO core class.

var io_console = require(__lib + 'io_console.js');

module.exports = function(bus, modules) {
    return new io_console(bus)(function(io) {

The IO class handles the script loading and registers each instantiated IO driver for later reference. Each loaded IO module - the return value of an init script function - is registered with a name constructed from the filename. Suppose the filename was 10_SomeIOName.js, the loaded driver would be registered as SomeIOName (see the regular expression above; the group determines the module name). Previously registered IO drivers/modules can be retrieved from the IO class instance passed as modules parameter:

  • IO(bus): Creates a IO class instance which will operate on the given bus.
  • get_module(name): returns a previously loaded IO module named as given. If no such driver is registered, null is returned.
  • load(directory): loads a set of init scripts from the directory (e.g. config/io.d).

writing your own / conventions used

IO drivers are just NodeJS modules, however, they follow a convention to make their usage straight forward. Below is a template for writing such a driver that should clarify the callback pattern involved. All out of the box IO drivers can be found in the lib directory and are named io_*.js.

function IO_Driver(bus, specificConfigParamOne) {
    this._bus = bus;
    this._specificConfigParamOne = specificConfigParamOne;

    var io = this;
    return function(f) {
        // if this IO driver did something asynchronous, call f in the callback
        return io;

 * The listen function typically connects the bus to the outside world.
 * As one might not be interested in forwarding all messages of the bus,
 * message types are used to filter.
IO_Driver.prototype.listen = function(msgtype) {
    // do something to forward messages to the outside world

IO_Driver.prototype.connect = function() {
    //  do something to push messages coming in onto the bus

module.exports = IO_Driver;


Message inference is the concept of grouping a set of messages over time to infer a high-level context. E.g. if there were messages on a bus that a users phone connected to the WiFi and the door was opened with a specific key, we could infer that a user returned home, and post a message to the bus accordingly. Such a message would then trigger a set of actuators, that could turn on heating and start some form of music.

Inference in busfarhn is rather simple and does not incorporate powerful but complex rule systems like nools. It is assumed that most rules are of the form msg + previous_msgs + some_state -> new_message, where some_state is also a set of high-level messages that were posted on the bus. Hence, a time-based message history can provide the basis for inferring context. That history is provided by the Redis IO driver, which is started by default and passed to all rules. If there is no IO module named history, the inference rules are not loaded.

Writing a rule is a matter of placing a .js file in the config/rules.d. JavaScript files in that directory are expected to be modules, similar to IO drivers.

module.exports = function(inference, bus, history) {

    .when(function(msgtype, time, msg, proceed) {
        // a condition when to execute the rule. Call proceed to execute the then part.
    .then(function(msgtype, time, msg, proceeding) {
        // ...


The example above demonstrates the structure of inference rules. All rules have a descriptive name that is mainly used for debugging purposes. The on(msgtype) call is optional - if it is omitted, the when condition is called for every message; msgtype can be a string, array or a filter function. The when condition decides whether taking action is required. The msgtype, time, msg values passed here are the values of the message that triggered the rule evaluation. If action should be taken, the proceed function has to be called with an optional parameter. If when called proceed(), the then part is executed and the value passed to proceed is passed along. Below is an example that would implement the rule from the beginning of this section (user returning home):

// EXAMPLE - user returning home
module.exports = function(inference, bus, history) {
    var msg_types = [ "wifi.phone.registered", "door.opened" ];

    .when(function(msgtype, time, msg, proceed) {
        for(var i = 0; i < msg_types.length; i++) {
            var other = msg_types[(i + 1) % msg_types.length];

            history.latest(other, function(err, res) {
                if(res.length > 0 && res.msg.user_id === msg.user_id)
    .then(function(msgtype, time, msg, proceeding) {
        var user_id = proceeding;

        bus.post("actuators.heating", { temperature: 25 });
        bus.post("media.music.playlist.by_user_id", user_id);
        bus.post("media.music.control", { command: "play" });


Known issues

  • HTTP authentication is suboptimal
  • Bus message dispatch is synchronous / one listener can block the whole thing
  • Need a better logging mechanism. So far everything is done using console.log.
  • There is no synchronization mechanism during IO driver loading. If one driver uses another one, there is no way ensure that other driver is ready.

License - "MIT License"

Copyright (c) 2013 Christian Weichel, 32leaves

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.