/
guessdb.go
866 lines (729 loc) · 27.2 KB
/
guessdb.go
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// Copyright Fuzamei Corp. 2018 All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package executor
import (
"fmt"
"math/big"
"strings"
"github.com/33cn/chain33/account"
"github.com/33cn/chain33/common"
"github.com/33cn/chain33/common/db"
dbm "github.com/33cn/chain33/common/db"
"github.com/33cn/chain33/common/db/table"
"github.com/33cn/chain33/system/dapp"
"github.com/33cn/chain33/types"
gty "github.com/33cn/plugin/plugin/dapp/guess/types"
)
const (
//ListDESC 表示记录降序排列
ListDESC = int32(0)
//ListASC 表示记录升序排列
ListASC = int32(1)
//DefaultCount 默认一次获取的记录数
DefaultCount = int32(10)
//DefaultCategory 默认分类
DefaultCategory = "default"
//MaxBetsOneTime 一次最多下多少注
MaxBetsOneTime = 10000e8
//MaxBetsNumber 一局游戏最多接受多少注
MaxBetsNumber = 10000000e8
//MaxBetHeight 距离游戏创建区块的最大可下注高度差
MaxBetHeight = 1000000
//MaxExpireHeight 距离游戏创建区块的最大过期高度差
MaxExpireHeight = 1000000
)
//Action 具体动作执行
type Action struct {
coinsAccount *account.DB
db dbm.KV
txhash []byte
fromaddr string
blocktime int64
height int64
execaddr string
localDB dbm.KVDB
index int
mainHeight int64
}
//NewAction 生成Action对象
func NewAction(guess *Guess, tx *types.Transaction, index int) *Action {
hash := tx.Hash()
fromAddr := tx.From()
return &Action{
coinsAccount: guess.GetCoinsAccount(),
db: guess.GetStateDB(),
txhash: hash,
fromaddr: fromAddr,
blocktime: guess.GetBlockTime(),
height: guess.GetHeight(),
execaddr: dapp.ExecAddress(string(tx.Execer)),
localDB: guess.GetLocalDB(),
index: index,
mainHeight: guess.GetMainHeight(),
}
}
//CheckExecAccountBalance 检查地址在Guess合约中的余额是否足够
func (action *Action) CheckExecAccountBalance(fromAddr string, ToFrozen, ToActive int64) bool {
acc := action.coinsAccount.LoadExecAccount(fromAddr, action.execaddr)
if acc.GetBalance() >= ToFrozen && acc.GetFrozen() >= ToActive {
return true
}
return false
}
//Key State数据库中存储记录的Key值格式转换
func Key(id string) (key []byte) {
//key = append(key, []byte("mavl-"+types.ExecName(pkt.GuessX)+"-")...)
key = append(key, []byte("mavl-"+gty.GuessX+"-")...)
key = append(key, []byte(id)...)
return key
}
//queryGameInfos 根据游戏id列表查询多个游戏详情信息
func queryGameInfos(kvdb db.KVDB, infos *gty.QueryGuessGameInfos) (types.Message, error) {
var games []*gty.GuessGame
gameTable := gty.NewGuessGameTable(kvdb)
query := gameTable.GetQuery(kvdb)
for i := 0; i < len(infos.GameIDs); i++ {
rows, err := query.ListIndex("gameid", []byte(infos.GameIDs[i]), nil, 1, 0)
if err != nil {
return nil, err
}
game := rows[0].Data.(*gty.GuessGame)
games = append(games, game)
}
return >y.ReplyGuessGameInfos{Games: games}, nil
}
//queryGameInfo 根据gameid查询game信息
func queryGameInfo(kvdb db.KVDB, gameID []byte) (*gty.GuessGame, error) {
gameTable := gty.NewGuessGameTable(kvdb)
query := gameTable.GetQuery(kvdb)
rows, err := query.ListIndex("gameid", gameID, nil, 1, 0)
if err != nil {
return nil, err
}
game := rows[0].Data.(*gty.GuessGame)
return game, nil
}
//queryUserTableData 查询user表数据
func queryUserTableData(query *table.Query, indexName string, prefix, primaryKey []byte) (types.Message, error) {
rows, err := query.ListIndex(indexName, prefix, primaryKey, DefaultCount, 0)
if err != nil {
return nil, err
}
var records []*gty.GuessGameRecord
for i := 0; i < len(rows); i++ {
userBet := rows[i].Data.(*gty.UserBet)
var record gty.GuessGameRecord
record.GameID = userBet.GameID
record.StartIndex = userBet.StartIndex
records = append(records, &record)
}
var primary string
if len(rows) == int(DefaultCount) {
primary = string(rows[len(rows)-1].Primary)
}
return >y.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
}
//queryGameTableData 查询game表数据
func queryGameTableData(query *table.Query, indexName string, prefix, primaryKey []byte) (types.Message, error) {
rows, err := query.ListIndex(indexName, prefix, primaryKey, DefaultCount, 0)
if err != nil {
return nil, err
}
var records []*gty.GuessGameRecord
for i := 0; i < len(rows); i++ {
game := rows[i].Data.(*gty.GuessGame)
var record gty.GuessGameRecord
record.GameID = game.GameID
record.StartIndex = game.StartIndex
records = append(records, &record)
}
var primary string
if len(rows) == int(DefaultCount) {
primary = string(rows[len(rows)-1].Primary)
}
return >y.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
}
//queryJoinTableData 查询join表数据
func queryJoinTableData(talbeJoin *table.JoinTable, indexName string, prefix, primaryKey []byte) (types.Message, error) {
rows, err := talbeJoin.ListIndex(indexName, prefix, primaryKey, DefaultCount, 0)
if err != nil {
return nil, err
}
var records []*gty.GuessGameRecord
for i := 0; i < len(rows); i++ {
game := rows[i].Data.(*table.JoinData).Right.(*gty.GuessGame)
var record gty.GuessGameRecord
record.GameID = game.GameID
record.StartIndex = game.StartIndex
records = append(records, &record)
}
var primary string
if len(rows) == int(DefaultCount) {
primary = fmt.Sprintf("%018d", rows[len(rows)-1].Data.(*table.JoinData).Left.(*gty.UserBet).Index)
}
return >y.GuessGameRecords{Records: records, PrimaryKey: primary}, nil
}
func (action *Action) saveGame(game *gty.GuessGame) (kvset []*types.KeyValue) {
value := types.Encode(game)
err := action.db.Set(Key(game.GetGameID()), value)
if err != nil {
logger.Error("saveGame have err:", err.Error())
}
kvset = append(kvset, &types.KeyValue{Key: Key(game.GameID), Value: value})
return kvset
}
func (action *Action) getIndex() int64 {
return action.height*types.MaxTxsPerBlock + int64(action.index)
}
//getReceiptLog 根据游戏信息生成收据记录
func (action *Action) getReceiptLog(game *gty.GuessGame, statusChange bool, bet *gty.GuessGameBet) *types.ReceiptLog {
log := &types.ReceiptLog{}
r := >y.ReceiptGuessGame{}
r.Addr = action.fromaddr
if game.Status == gty.GuessGameStatusStart {
log.Ty = gty.TyLogGuessGameStart
} else if game.Status == gty.GuessGameStatusBet {
log.Ty = gty.TyLogGuessGameBet
} else if game.Status == gty.GuessGameStatusStopBet {
log.Ty = gty.TyLogGuessGameStopBet
} else if game.Status == gty.GuessGameStatusAbort {
log.Ty = gty.TyLogGuessGameAbort
} else if game.Status == gty.GuessGameStatusPublish {
log.Ty = gty.TyLogGuessGamePublish
} else if game.Status == gty.GuessGameStatusTimeOut {
log.Ty = gty.TyLogGuessGameTimeout
}
r.StartIndex = game.StartIndex
r.Index = action.getIndex()
r.GameID = game.GameID
r.Status = game.Status
r.AdminAddr = game.AdminAddr
r.PreStatus = game.PreStatus
r.StatusChange = statusChange
r.PreIndex = game.PreIndex
r.Category = game.Category
if nil != bet {
r.Bet = true
r.Option = bet.Option
r.BetsNumber = bet.BetsNum
}
r.Game = game
log.Log = types.Encode(r)
return log
}
func (action *Action) readGame(id string) (*gty.GuessGame, error) {
data, err := action.db.Get(Key(id))
if err != nil {
logger.Error("readGame have err", "err", err.Error())
return nil, err
}
var game gty.GuessGame
//decode
err = types.Decode(data, &game)
if err != nil {
logger.Error("decode game have err:", err.Error())
return nil, err
}
return &game, nil
}
// 新建一局游戏
func (action *Action) newGame(gameID string, start *gty.GuessGameStart) *gty.GuessGame {
game := >y.GuessGame{
GameID: gameID,
Status: gty.GuessGameStatusStart,
//StartTime: action.blocktime,
StartTxHash: gameID,
Topic: start.Topic,
Category: start.Category,
Options: start.Options,
MaxBetHeight: start.MaxBetHeight,
MaxBetsOneTime: start.MaxBetsOneTime,
MaxBetsNumber: start.MaxBetsNumber,
DevFeeFactor: start.DevFeeFactor,
DevFeeAddr: start.DevFeeAddr,
PlatFeeFactor: start.PlatFeeFactor,
PlatFeeAddr: start.PlatFeeAddr,
ExpireHeight: start.ExpireHeight,
//AdminAddr: action.fromaddr,
BetsNumber: 0,
//Index: action.getIndex(game),
DrivenByAdmin: start.DrivenByAdmin,
}
return game
}
//GameStart 创建游戏动作执行
func (action *Action) GameStart(start *gty.GuessGameStart) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
if start.MaxBetHeight >= MaxBetHeight {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("The maximum height diff number is %d which is less than start.MaxBetHeight %d", MaxBetHeight, start.MaxBetHeight))
return nil, types.ErrInvalidParam
}
if start.ExpireHeight >= MaxExpireHeight {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("The maximum height diff number is %d which is less than start.MaxBetHeight %d", MaxBetHeight, start.MaxBetHeight))
return nil, types.ErrInvalidParam
}
if start.MaxBetsNumber >= MaxBetsNumber {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("The maximum bets number is %d which is less than start.MaxBetsNumber %d", int64(MaxBetsNumber), start.MaxBetsNumber))
return nil, gty.ErrOverBetsLimit
}
if len(start.Topic) == 0 || len(start.Options) == 0 {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("Illegal parameters,Topic:%s | options: %s | category: %s", start.Topic, start.Options, start.Category))
return nil, types.ErrInvalidParam
}
options, ok := getOptions(start.Options)
if !ok {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("The options is illegal:%s", start.Options))
return nil, types.ErrInvalidParam
}
if !action.checkTime(start) {
logger.Error("GameStart", "addr", action.fromaddr, "execaddr", action.execaddr,
"err", fmt.Sprintf("The height and time parameters are illegal:MaxHeight %d ,ExpireHeight %d", start.MaxBetHeight, start.ExpireHeight))
return nil, types.ErrInvalidParam
}
if len(start.Category) == 0 {
start.Category = DefaultCategory
}
if start.MaxBetsOneTime >= MaxBetsOneTime {
start.MaxBetsOneTime = MaxBetsOneTime
}
gameID := common.ToHex(action.txhash)
game := action.newGame(gameID, start)
game.StartTime = action.blocktime
game.StartHeight = action.mainHeight
game.AdminAddr = action.fromaddr
game.PreIndex = 0
game.Index = action.getIndex()
game.StartIndex = game.Index
game.Status = gty.GuessGameStatusStart
game.BetStat = >y.GuessBetStat{TotalBetTimes: 0, TotalBetsNumber: 0}
for i := 0; i < len(options); i++ {
item := >y.GuessBetStatItem{Option: options[i], BetsNumber: 0, BetsTimes: 0}
game.BetStat.Items = append(game.BetStat.Items, item)
}
receiptLog := action.getReceiptLog(game, false, nil)
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//GameBet 参与游戏动作执行
func (action *Action) GameBet(pbBet *gty.GuessGameBet) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
game, err := action.readGame(pbBet.GetGameID())
if err != nil || game == nil {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbBet.GetGameID(), "err", err)
return nil, err
}
prevStatus := game.Status
if game.Status != gty.GuessGameStatusStart && game.Status != gty.GuessGameStatusBet {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "Status error",
game.GetStatus())
return nil, gty.ErrGuessStatus
}
canBet := action.refreshStatusByTime(game)
if !canBet {
var receiptLog *types.ReceiptLog
if prevStatus != game.Status {
//状态发生了变化,且是变到了不可下注的状态,那么对于所有下注的addr来说,其addr:status主键的数据都需要更新
action.changeAllAddrIndex(game)
receiptLog = action.getReceiptLog(game, true, nil)
} else {
receiptLog = action.getReceiptLog(game, false, nil)
}
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//检查竞猜选项是否合法
options, legal := getOptions(game.GetOptions())
if !legal || len(options) == 0 {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "Game Options illegal",
game.GetOptions())
return nil, types.ErrInvalidParam
}
if !isLegalOption(options, pbBet.GetOption()) {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "Option illegal",
pbBet.GetOption())
return nil, types.ErrInvalidParam
}
//检查下注金额是否超限,如果超限,按最大值
if pbBet.GetBetsNum() > game.GetMaxBetsOneTime() {
pbBet.BetsNum = game.GetMaxBetsOneTime()
}
if game.BetsNumber+pbBet.GetBetsNum() > game.MaxBetsNumber {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "MaxBetsNumber over limit",
game.MaxBetsNumber, "current Bets Number", game.BetsNumber)
return nil, types.ErrInvalidParam
}
// 检查账户余额
checkValue := pbBet.BetsNum
if !action.CheckExecAccountBalance(action.fromaddr, checkValue, 0) {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "id",
pbBet.GetGameID(), "err", types.ErrNoBalance)
return nil, types.ErrNoBalance
}
receipt, err := action.coinsAccount.ExecFrozen(action.fromaddr, action.execaddr, checkValue)
if err != nil {
logger.Error("GameCreate.ExecFrozen", "addr", action.fromaddr, "execaddr", action.execaddr, "amount", checkValue, "err", err.Error())
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
var receiptLog *types.ReceiptLog
if prevStatus != gty.GuessGameStatusBet {
action.changeStatus(game, gty.GuessGameStatusBet)
action.addGuessBet(game, pbBet)
receiptLog = action.getReceiptLog(game, true, pbBet)
} else {
action.addGuessBet(game, pbBet)
receiptLog = action.getReceiptLog(game, false, pbBet)
}
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//GameStopBet 停止游戏下注动作执行
func (action *Action) GameStopBet(pbBet *gty.GuessGameStopBet) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
game, err := action.readGame(pbBet.GetGameID())
if err != nil || game == nil {
logger.Error("GameStopBet", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbBet.GetGameID(), "err", err)
return nil, err
}
if game.Status != gty.GuessGameStatusStart && game.Status != gty.GuessGameStatusBet {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "Status error",
game.GetStatus())
return nil, gty.ErrGuessStatus
}
//只有adminAddr可以发起stopBet
if game.AdminAddr != action.fromaddr {
logger.Error("GameStopBet", "addr", action.fromaddr, "execaddr", action.execaddr, "fromAddr is not adminAddr",
action.fromaddr, "adminAddr", game.AdminAddr)
return nil, gty.ErrNoPrivilege
}
action.changeStatus(game, gty.GuessGameStatusStopBet)
var receiptLog *types.ReceiptLog
//状态发生变化,更新所有addr对应记录的index
action.changeAllAddrIndex(game)
receiptLog = action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//addGuessBet 向游戏结构中加入下注信息
func (action *Action) addGuessBet(game *gty.GuessGame, pbBet *gty.GuessGameBet) {
bet := >y.GuessBet{Option: pbBet.GetOption(), BetsNumber: pbBet.BetsNum, Index: action.getIndex()}
player := >y.GuessPlayer{Addr: action.fromaddr, Bet: bet}
game.Plays = append(game.Plays, player)
for i := 0; i < len(game.BetStat.Items); i++ {
if game.BetStat.Items[i].Option == trimStr(pbBet.GetOption()) {
//针对具体选项更新统计项
game.BetStat.Items[i].BetsNumber += pbBet.GetBetsNum()
game.BetStat.Items[i].BetsTimes++
//更新整体统计
game.BetStat.TotalBetsNumber += pbBet.GetBetsNum()
game.BetStat.TotalBetTimes++
break
}
}
game.BetsNumber += pbBet.GetBetsNum()
}
//GamePublish 公布竞猜游戏结果动作执行
func (action *Action) GamePublish(publish *gty.GuessGamePublish) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
game, err := action.readGame(publish.GetGameID())
if err != nil || game == nil {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
publish.GetGameID(), "err", err)
return nil, err
}
//只有adminAddr可以发起publish
if game.AdminAddr != action.fromaddr {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "fromAddr is not adminAddr",
action.fromaddr, "adminAddr", game.AdminAddr)
return nil, gty.ErrNoPrivilege
}
if game.Status != gty.GuessGameStatusStart && game.Status != gty.GuessGameStatusBet && game.Status != gty.GuessGameStatusStopBet {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "Status error",
game.GetStatus())
return nil, gty.ErrGuessStatus
}
//检查竞猜选项是否合法
options, legal := getOptions(game.GetOptions())
if !legal || len(options) == 0 {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "Game Options illegal",
game.GetOptions())
return nil, types.ErrInvalidParam
}
if !isLegalOption(options, publish.GetResult()) {
logger.Error("GamePublish", "addr", action.fromaddr, "execaddr", action.execaddr, "Option illegal",
publish.GetResult())
return nil, types.ErrInvalidParam
}
game.Result = trimStr(publish.Result)
//先遍历所有下注数据,转移资金到Admin账户合约地址;
for i := 0; i < len(game.Plays); i++ {
player := game.Plays[i]
value := player.Bet.BetsNumber
receipt, err := action.coinsAccount.ExecActive(player.Addr, action.execaddr, value)
if err != nil {
logger.Error("GamePublish.ExecActive", "addr", player.Addr, "execaddr", action.execaddr, "amount", value,
"err", err)
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
receipt, err = action.coinsAccount.ExecTransfer(player.Addr, game.AdminAddr, action.execaddr, value)
if err != nil {
//action.coinsAccount.ExecFrozen(game.AdminAddr, action.execaddr, value) // rollback
logger.Error("GamePublish", "addr", player.Addr, "execaddr", action.execaddr,
"amount", value, "err", err)
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
}
action.changeStatus(game, gty.GuessGameStatusPublish)
//计算竞猜正确的筹码总数
totalBetsNumber := game.BetStat.TotalBetsNumber
winBetsNumber := int64(0)
for j := 0; j < len(game.BetStat.Items); j++ {
if game.BetStat.Items[j].Option == game.Result {
winBetsNumber = game.BetStat.Items[j].BetsNumber
}
}
//按创建游戏时设定的比例,转移佣金到开发者账户和平台账户
devAddr := gty.DevShareAddr
platAddr := gty.PlatformShareAddr
devFee := int64(0)
platFee := int64(0)
if len(game.DevFeeAddr) > 0 {
devAddr = game.DevFeeAddr
}
if len(game.PlatFeeAddr) > 0 {
platAddr = game.PlatFeeAddr
}
if game.DevFeeFactor > 0 {
fee := big.NewInt(totalBetsNumber)
factor := big.NewInt(game.DevFeeFactor)
thousand := big.NewInt(1000)
devFee = fee.Mul(fee, factor).Div(fee, thousand).Int64()
receipt, err := action.coinsAccount.ExecTransfer(game.AdminAddr, devAddr, action.execaddr, devFee)
if err != nil {
//action.coinsAccount.ExecFrozen(game.AdminAddr, action.execaddr, devFee) // rollback
logger.Error("GamePublish", "adminAddr", game.AdminAddr, "execaddr", action.execaddr,
"amount", devFee, "err", err)
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
}
if game.PlatFeeFactor > 0 {
fee := big.NewInt(totalBetsNumber)
factor := big.NewInt(game.PlatFeeFactor)
thousand := big.NewInt(1000)
platFee = fee.Mul(fee, factor).Div(fee, thousand).Int64()
receipt, err := action.coinsAccount.ExecTransfer(game.AdminAddr, platAddr, action.execaddr, platFee)
if err != nil {
//action.coinsAccount.ExecFrozen(game.AdminAddr, action.execaddr, platFee) // rollback
logger.Error("GamePublish", "adminAddr", game.AdminAddr, "execaddr", action.execaddr,
"amount", platFee, "err", err)
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
}
//再遍历赢家,按照投注占比分配所有筹码
winValue := totalBetsNumber - devFee - platFee
for j := 0; j < len(game.Plays); j++ {
player := game.Plays[j]
if trimStr(player.Bet.Option) == trimStr(game.Result) {
betsNumber := big.NewInt(player.Bet.BetsNumber)
totalWinBetsNumber := big.NewInt(winBetsNumber)
leftWinBetsNumber := big.NewInt(winValue)
value := betsNumber.Mul(betsNumber, leftWinBetsNumber).Div(betsNumber, totalWinBetsNumber).Int64()
receipt, err := action.coinsAccount.ExecTransfer(game.AdminAddr, player.Addr, action.execaddr, value)
if err != nil {
//action.coinsAccount.ExecFrozen(player.Addr, action.execaddr, value) // rollback
logger.Error("GamePublish", "addr", player.Addr, "execaddr", action.execaddr,
"amount", value, "err", err)
return nil, err
}
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
player.Bet.IsWinner = true
player.Bet.Profit = value
}
}
var receiptLog *types.ReceiptLog
action.changeAllAddrIndex(game)
receiptLog = action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//GameAbort 撤销游戏动作执行
func (action *Action) GameAbort(pbend *gty.GuessGameAbort) (*types.Receipt, error) {
var logs []*types.ReceiptLog
var kv []*types.KeyValue
game, err := action.readGame(pbend.GetGameID())
if err != nil || game == nil {
logger.Error("GameAbort", "addr", action.fromaddr, "execaddr", action.execaddr, "get game failed",
pbend.GetGameID(), "err", err)
return nil, err
}
if game.Status == gty.GuessGameStatusPublish || game.Status == gty.GuessGameStatusAbort {
logger.Error("GameAbort", "addr", action.fromaddr, "execaddr", action.execaddr, "game status not allow abort",
game.Status)
return nil, gty.ErrGuessStatus
}
preStatus := game.Status
//根据区块链高度或时间刷新游戏状态。
action.refreshStatusByTime(game)
//如果游戏超时,则任何地址都可以Abort,否则只有创建游戏的地址可以Abort
if game.Status != gty.GuessGameStatusTimeOut {
if game.AdminAddr != action.fromaddr {
logger.Error("GameAbort", "addr", action.fromaddr, "execaddr", action.execaddr, "Only admin can abort",
action.fromaddr, "status", game.Status)
return nil, err
}
}
//激活冻结账户
for i := 0; i < len(game.Plays); i++ {
player := game.Plays[i]
value := player.Bet.BetsNumber
receipt, err := action.coinsAccount.ExecActive(player.Addr, action.execaddr, value)
if err != nil {
logger.Error("GameAbort", "addr", player.Addr, "execaddr", action.execaddr, "amount", value, "err", err)
continue
}
player.Bet.IsWinner = true
player.Bet.Profit = value
logs = append(logs, receipt.Logs...)
kv = append(kv, receipt.KV...)
}
if game.Status != preStatus {
//说明action.RefreshStatusByTime(game)调用时已经更新过状态和index了,这里直接再改状态就行了。
game.Status = gty.GuessGameStatusAbort
} else {
action.changeStatus(game, gty.GuessGameStatusAbort)
}
//状态发生变化,统一更新所有addr记录的index
action.changeAllAddrIndex(game)
receiptLog := action.getReceiptLog(game, true, nil)
logs = append(logs, receiptLog)
kv = append(kv, action.saveGame(game)...)
return &types.Receipt{Ty: types.ExecOk, KV: kv, Logs: logs}, nil
}
//getOptions 获得竞猜选项,并判断是否符合约定格式,类似"A:xxxx;B:xxxx;C:xxx",“:”前为选项名称,不能重复,":"后为选项说明。
func getOptions(strOptions string) (options []string, legal bool) {
if len(strOptions) == 0 {
return nil, false
}
legal = true
items := strings.Split(strOptions, ";")
for i := 0; i < len(items); i++ {
item := strings.Split(items[i], ":")
for j := 0; j < len(options); j++ {
if item[0] == options[j] {
legal = false
return
}
}
options = append(options, trimStr(item[0]))
}
return options, legal
}
//trimStr 去除字符串中的空格、制表符、换行符
func trimStr(str string) string {
str = strings.Replace(str, " ", "", -1)
str = strings.Replace(str, "\t", "", -1)
str = strings.Replace(str, "\n", "", -1)
return str
}
//isLegalOption 判断选项是否为合法选项
func isLegalOption(options []string, option string) bool {
option = trimStr(option)
for i := 0; i < len(options); i++ {
if options[i] == option {
return true
}
}
return false
}
//changeStatus 修改游戏状态,同步更新历史记录
func (action *Action) changeStatus(game *gty.GuessGame, destStatus int32) {
if game.Status != destStatus {
game.PreStatus = game.Status
game.PreIndex = game.Index
game.Status = destStatus
game.Index = action.getIndex()
}
}
//changeAllAddrIndex 状态更新时,更新下注记录的历史信息
func (action *Action) changeAllAddrIndex(game *gty.GuessGame) {
for i := 0; i < len(game.Plays); i++ {
player := game.Plays[i]
player.Bet.PreIndex = player.Bet.Index
player.Bet.Index = action.getIndex()
}
}
//refreshStatusByTime 检测游戏是否过期,是否可以下注
func (action *Action) refreshStatusByTime(game *gty.GuessGame) (canBet bool) {
mainHeight := action.mainHeight
//如果完全由管理员驱动状态变化,则除了保护性过期判断外,不需要做其他判断。
if game.DrivenByAdmin {
if (mainHeight - game.StartHeight) >= game.ExpireHeight {
action.changeStatus(game, gty.GuessGameStatusTimeOut)
canBet = false
return canBet
}
return true
}
// 检查区块高度是否超过最大可下注高度限制,看是否可以下注
heightDiff := mainHeight - game.StartHeight
if heightDiff >= game.MaxBetHeight {
logger.Error("GameBet", "addr", action.fromaddr, "execaddr", action.execaddr, "Height over limit",
mainHeight, "startHeight", game.StartHeight, "MaxHeightDiff", game.GetMaxBetHeight())
if game.ExpireHeight > heightDiff {
action.changeStatus(game, gty.GuessGameStatusStopBet)
} else {
action.changeStatus(game, gty.GuessGameStatusTimeOut)
}
canBet = false
return canBet
}
canBet = true
return canBet
}
//checkTime 检测游戏的过期设置。
func (action *Action) checkTime(start *gty.GuessGameStart) bool {
if start.MaxBetHeight == 0 && start.ExpireHeight == 0 {
//如果上述字段都不携带,则认为完全由admin的指令驱动。
start.DrivenByAdmin = true
//依然设定最大过期高度差,作为最后的保护
start.ExpireHeight = MaxExpireHeight
return true
}
if start.MaxBetHeight == 0 {
start.MaxBetHeight = MaxBetHeight
}
if start.ExpireHeight == 0 {
start.ExpireHeight = MaxExpireHeight
}
if start.MaxBetHeight <= start.ExpireHeight {
return true
}
return false
}