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[FEATURE] Add scripts #345

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Munchax10 opened this issue Nov 5, 2022 · 1 comment
Closed

[FEATURE] Add scripts #345

Munchax10 opened this issue Nov 5, 2022 · 1 comment
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enhancement New feature or request eol Closed because 3arthh4ck reached its end of life

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@Munchax10
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Munchax10 commented Nov 5, 2022

Is your feature request related to a problem? Please describe.
Add scripting language.

Describe the solution you'd like
Add script language to earthhack that can be loaded automatically, or when loading with +script load funnyscript

Describe alternatives you've considered
Accept every issue and keep updating 3arthh4ck.

Additional context
Adding this can help users create modules so you dont have to code every issue.

This is big boy project, so u wont probably be able to finish this in a week.

3 Examples (syntax can be different)
I made names up

  1. When dying toggling a hack.
    catch packet cPlayerRespawnPacket {
    disable "KillAura"
    }

  2. Teleport when dmg
    on event minecraft.damage.event {
    command "vclip 3"

  3. Adding [FEATURE] Selfhit #343
    module SelfHit = newmodule(combat)
    SelfHit {
    packet Hit = player.hit.entity
    Hit.target = currentplayer.FindID
    send "Hit"
    }

Edit: Make the file extension to .earth and read it like a text file (parse text)

@Munchax10 Munchax10 added the enhancement New feature or request label Nov 5, 2022
@threevt
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threevt commented Nov 6, 2022

client isnt being updated for the foreseeable future and you are able to make plugins for the client already so theres not much of a point

@3arthqu4ke 3arthqu4ke added eol Closed because 3arthh4ck reached its end of life and removed eol Closed because 3arthh4ck reached its end of life labels Feb 7, 2023
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Labels
enhancement New feature or request eol Closed because 3arthh4ck reached its end of life
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