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TemplateFuncMap.go
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/
TemplateFuncMap.go
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package vweb
import(
"text/template"
"reflect"
"fmt"
"github.com/456vv/vweb/v2/builtin"
)
/*
注:如果你要使用更高级的功能,需要更新标准库源代码。
*/
func templateFuncMapError(v interface{}) error {
if errs, ok := v.([]reflect.Value); ok {
l := len(errs)
if l==0 {return nil}
err := errs[l-1]
if err.CanInterface() {
inf := err.Interface()
if e, ok := inf.(error); ok {
return e
}else if inf == nil {
return nil
}
}
return fmt.Errorf("Error: 判断最后一个参数不是错误类型。%s", err)
}else if err, ok := v.(error); ok {
return err
}
return nil
}
func callMethod(f interface{}, name string, args ...interface{}) ([]interface{}, error) {
var isMethodFunc bool
vfn := reflect.ValueOf(f)
if vfn.Kind() == reflect.Ptr {
//func (T *A) B(){}
if vfn.NumMethod() > 0 {
t := vfn.MethodByName(name)
if t.Kind() == reflect.Func {
vfn = t
isMethodFunc = true
}
}else{
vfn = inDirect(vfn)
}
}
if vfn.Kind() == reflect.Struct {
if vfn.NumMethod() > 0 {
//func (T A) C(){}
t := vfn.MethodByName(name)
if t.Kind() == reflect.Func {
vfn = t
isMethodFunc = true
}
}
}
if !isMethodFunc {
return nil, fmt.Errorf("vweb: the `%s` method was not found in `%v`", name, f)
}
return call(vfn, args...)
}
func call(f interface{}, args ...interface{}) ([]interface{}, error){
ef := execFunc{}
if err := ef.add(f, args...); err != nil {
return nil, err
}
return ef.exec(), nil
}
// 模板函数映射
var TemplateFunc = template.FuncMap{
"Import": func(pkgName string) template.FuncMap {return dotPackage[pkgName]},
"ForMethod": ForMethod,
"ForType": ForType,
"InDirect": InDirect,
"DepthField": DepthField,
"GoTypeTo":builtin.GoTypeTo,
"Value":builtin.Value, //Value(v) reflect.Value
"_Value_":func(s []reflect.Value, v ...reflect.Value) []reflect.Value {return append(s, v...)},
"Call":call,
"CallMethod":callMethod,
"Defer":func(f interface{}, args ...interface{}) func() {return func(){call(f, args...)}},
"DeferMethod":func(f interface{}, name string, args ...interface{}) func() {return func(){callMethod(f, name, args...)}},
"Go":func(f func()){go f()},
"PtrTo":func(inf interface{}) interface{} {v := reflect.Indirect(reflect.ValueOf(inf));return typeSelect(v)},
"ToPtr":func(inf interface{}) interface{} {return &inf},
"Nil":func() interface{} {return nil},
"NotNil":func(inf interface{}) bool {return inf != nil},
"IsNil":func(inf interface{}) bool {return inf == nil},
"StringToByte": func(s string) []byte {return []byte(s)},
"StringToRune": func(s string) []rune {return []rune(s)},
"RuneToString": func(r []rune) string {return string(r)},
"ByteToString": func(b []byte) string {return string(b)},
"Append": builtin.Append, //Append([]T, value...)
"Pointer":builtin.Pointer,
"Uintptr":builtin.Uintptr,
"_Uintptr_": func(s []uintptr, v ...uintptr) []uintptr {if s==nil && len(v)==0 {return make([]uintptr, 0, 0)};return append(s, v...)},
"_Uintptr": func(s uintptr) *uintptr {return &s},
"Uintptr_": func(s *uintptr) uintptr {return *s},
"SetUintptr": func(s *uintptr, v uintptr) *uintptr {*s = v;return s},
"Byte":builtin.Byte,
"_Byte_": func(s []byte, v ...byte) []byte {if s==nil && len(v)==0 {return make([]byte, 0, 0)};return append(s, v...)},
"_Byte": func(s byte) *byte {return &s},
"Byte_": func(s *byte) byte {return *s},
"SetByte": func(s *byte, v byte) *byte {*s = v;return s},
"Rune":builtin.Rune,
"_Rune_": func(s []rune, v ...rune) []rune {if s==nil && len(v)==0 {return make([]rune, 0, 0)};return append(s, v...)},
"_Rune": func(s rune) *rune {return &s},
"Rune_": func(s *rune) rune {return *s},
"SetRune": func(s *rune, v rune) *rune {*s = v;return s},
"String":builtin.String,
"_String_": func(s []string, v ...string) []string {if s==nil && len(v)==0 {return make([]string, 0, 0)};return append(s, v...)},
"_String": func(s string) *string {return &s},
"String_": func(s *string) string {return *s},
"SetString": func(s *string, v string) *string {*s = v;return s},
"Bool":builtin.Bool,
"Int":builtin.Int,
"_Int_": func(s []int, v ...int) []int {if s==nil && len(v)==0 {return make([]int, 0, 0)};return append(s, v...)},
"_Int": func(i int) *int {return &i},
"Int_": func(i *int) int {return *i},
"SetInt": func(i *int, v int) *int {*i = v;return i},
"Int8":builtin.Int8,
"_Int8_": func(s []int8, v ...int8) []int8 {if s==nil && len(v)==0 {return make([]int8, 0, 0)};return append(s, v...)},
"Int16":builtin.Int16,
"_Int16_": func(s []int16, v ...int16) []int16 {if s==nil && len(v)==0 {return make([]int16, 0, 0)};return append(s, v...)},
"Int32":builtin.Int32,
"_Int32_": func(s []int32, v ...int32) []int32 {if s==nil && len(v)==0 {return make([]int32, 0, 0)};return append(s, v...)},
"_Int32": func(i int32) *int32 {return &i},
"Int32_": func(i *int32) int32 {return *i},
"SetInt32": func(i *int32, v int32) *int32 {*i = v;return i},
"Int64":builtin.Int64,
"_Int64_": func(s []int64, v ...int64) []int64 {if s==nil && len(v)==0 {return make([]int64, 0, 0)};return append(s, v...)},
"_Int64": func(i int64) *int64 {return &i},
"Int64_": func(i *int64) int64 {return *i},
"SetInt64": func(i *int64, v int64) *int64 {*i = v;return i},
"Uint":builtin.Uint,
"_Uint_": func(s []uint, v ...uint) []uint {if s==nil && len(v)==0 {return make([]uint, 0, 0)};return append(s, v...)},
"_Uint": func(i uint) *uint {return &i},
"Uint_": func(i *uint) uint {return *i},
"SetUint": func(i *uint, v uint) *uint {*i = v;return i},
"Uint8":builtin.Uint8,
"_Uint8_": func(s []uint8, v ...uint8) []uint8 {if s==nil && len(v)==0 {return make([]uint8, 0, 0)};return append(s, v...)},
"Uint16":builtin.Uint16,
"_Uint16_": func(s []uint16, v ...uint16) []uint16 {if s==nil && len(v)==0 {return make([]uint16, 0, 0)};return append(s, v...)},
"Uint32":builtin.Uint32,
"_Uint32_": func(s []uint32, v ...uint32) []uint32 {if s==nil && len(v)==0 {return make([]uint32, 0, 0)};return append(s, v...)},
"_Uint32": func(i uint32) *uint32 {return &i},
"Uint32_": func(i *uint32) uint32 {return *i},
"SetUint32": func(i *uint32, v uint32) *uint32 {*i = v;return i},
"Uint64":builtin.Uint64,
"_Uint64_": func(s []uint64, v ...uint64) []uint64 {if s==nil && len(v)==0 {return make([]uint64, 0, 0)};return append(s, v...)},
"_Uint64": func(i uint64) *uint64 {return &i},
"Uint64_": func(i *uint64) uint64 {return *i},
"SetUint64": func(i *uint64, v uint64) *uint64 {*i = v;return i},
"Float32":builtin.Float32,
"_Float32_": func(s []float32, v ...float32) []float32 {if s==nil && len(v)==0 {return make([]float32, 0, 0)};return append(s, v...)},
"_Float32": func(f float32) *float32 {return &f},
"Float32_": func(f *float32) float32 {return *f},
"SetFloat32": func(f *float32, v float32) *float32 {*f = v;return f},
"Float64":builtin.Float64,
"_Float64_": func(s []float64, v ...float64) []float64 {if s==nil && len(v)==0 {return make([]float64, 0, 0)};return append(s, v...)},
"_Float64": func(f float64) *float64 {return &f},
"Float64_": func(f *float64) float64 {return *f},
"SetFloat64": func(f *float64, v float64) *float64 {*f = v;return f},
"Complex64":builtin.Complex64,
"_Complex64_": func(s []complex64, v ...complex64) []complex64 {if s==nil && len(v)==0 {return make([]complex64, 0, 0)};return append(s, v...)},
"_Complex64": func(c complex64) *complex64 {return &c},
"Complex64_": func(c *complex64) complex64 {return *c},
"SetComplex64": func(c *complex64, v complex64) *complex64 {*c = v;return c},
"Complex128":builtin.Complex128,
"_Complex128_": func(s []complex128, v ...complex128) []complex128 {if s==nil && len(v)==0 {return make([]complex128, 0, 0)};return append(s, v...)},
"_Complex128": func(c complex128) *complex128 {return &c},
"Complex128_": func(c *complex128) complex128 {return *c},
"SetComplex128": func(c *complex128, v complex128) *complex128 {*c = v;return c},
"Type":builtin.Type, //Type(v) reflect.Type
"Panic":builtin.Panic, //Panic(v)
"Make":builtin.Make, //Make([]T, length, cap)|Make([T]T, length)|Make(Chan, length)
"MapFrom":builtin.MapFrom, //MapFrom(M, T1,V1, T2, V2, ...)
"SliceFrom":builtin.SliceFrom, //SliceFrom(S, 值0, 值1,...)
"Delete":builtin.Delete, //Delete(map[T]T, "key")
"Set":builtin.Set, //Set([]T, 位置0,值1, 位置1,值2, 位置2,值3)|Set(map[T]T, 键名0,值1, 键名1,值2, 键名2,值3)|Set(struct{}, 名称0,值1, 名称1,值2, 名称2,值3)
"Get":builtin.Get, //Get(map[T]T/[]T/struct{}/string/number, key)
"Len":builtin.Len, //Len([]T/string/map[T]T)
"Cap":builtin.Cap, //Cap([]T)
"GetSlice":builtin.GetSlice, //GetSlice([]T, 1, 5)
"GetSlice3":builtin.GetSlice3, //GetSlice3([]T, 1, 5, 7)
"Copy":builtin.Copy, //Copy([]T, []T)
"Compute": builtin.Compute, //Compute(1, "+", 2)
"Inc":builtin.Inc, //Inc returns a+1
"Dec":builtin.Dec, //Dec returns a-1
"Neg":builtin.Neg, //Neg returns -a
"Mul":builtin.Mul, //Mul returns a*b
"Quo":builtin.Quo, //Quo returns a/b
"Mod":builtin.Mod, //Mod returns a%b
"Add":builtin.Add, //Add returns a+b
"Sub":builtin.Sub, //Sub returns a-b
"BitLshr":builtin.BitLshr, //BitLshr returns a << b
"BitRshr":builtin.BitRshr, //BitRshr returns a >> b
"BitXor":builtin.BitXor, //BitXor returns a ^ b
"BitAnd":builtin.BitAnd, //BitAnd returns a & b
"BitOr":builtin.BitOr, //BitOr returns a | b
"BitNot":builtin.BitNot, //BitNot returns ^a
"BitAndNot":builtin.BitAndNot, //BitAndNot returns a &^ b
"Or":builtin.Or, //Or returns 1 || true
"And":builtin.And, //And returns 1 && true
"Not":builtin.Not, //Not returns !a
"LT":builtin.LT, //LT returns a < b
"GT":builtin.GT, //GT returns a > b
"LE":builtin.LE, //LE returns a <= b
"GE":builtin.GE, //GE returns a >= b
"EQ":builtin.EQ, //EQ returns a == b
"NE":builtin.NE, //NE returns a != b
"TrySend":builtin.TrySend, //TrySend(*Chan, value) 不阻塞
"TryRecv":builtin.TryRecv, //TryRecv(*Chan, value) 不阻塞
"Send":builtin.Send, //Send(*Chan, value)
"Recv":builtin.Recv, //Recv(*Chan)
"Close":builtin.Close, //Close(*Chan)
"ChanOf":builtin.ChanOf, //ChanOf(T)
"MakeChan":builtin.MakeChan, //MakeChan(T, size)
"Max":builtin.Max, //Max(a1, a2 ...)
"Min":builtin.Min, //Min(a1, a2 ...)
"Error": func(v interface{}) bool {
return templateFuncMapError(v) != nil
},
"NotError": func(v interface{}) bool {
return templateFuncMapError(v) == nil
},
}