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Processes Quake maps based on entity key/values

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Respawn

Seth "4LT" Rader

About

Utility for processing Quake maps by modifying, adding, and deleting entities.

Usage

respawn <input-file>

Reads <input-file> and spits out a processed map with the same name suffixed with "-post".

respawn <input-file> <output-file>

Same, but with an explicitly provided output filename.

Features

Skill patching

Entities with keys starting with "easy:", "normal:", or "hard:" will be copied and patched.

E.g. a trigger_counter with a key/value pair of "hard:count" "4" will be copied into a new entity with the same keys and values, but with count set to 4 and spawnflags set appropriately ("Not on easy" and "Not on normal").

License

CC0 or MIT or Apache-2.0, your choice.

The respective licenses can be found at

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Processes Quake maps based on entity key/values

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