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/
model_vertical_direction.go
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/
model_vertical_direction.go
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/*
EES UE Location Information_API
API for EES UE Location Information. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.1.0-alpha.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi_Eees_UELocation
import (
"encoding/json"
"fmt"
)
// VerticalDirection Indicates direction of vertical speed.
type VerticalDirection string
// List of VerticalDirection
const (
UPWARD VerticalDirection = "UPWARD"
DOWNWARD VerticalDirection = "DOWNWARD"
)
// All allowed values of VerticalDirection enum
var AllowedVerticalDirectionEnumValues = []VerticalDirection{
"UPWARD",
"DOWNWARD",
}
func (v *VerticalDirection) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := VerticalDirection(value)
for _, existing := range AllowedVerticalDirectionEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid VerticalDirection", value)
}
// NewVerticalDirectionFromValue returns a pointer to a valid VerticalDirection
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewVerticalDirectionFromValue(v string) (*VerticalDirection, error) {
ev := VerticalDirection(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for VerticalDirection: valid values are %v", v, AllowedVerticalDirectionEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v VerticalDirection) IsValid() bool {
for _, existing := range AllowedVerticalDirectionEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to VerticalDirection value
func (v VerticalDirection) Ptr() *VerticalDirection {
return &v
}
type NullableVerticalDirection struct {
value *VerticalDirection
isSet bool
}
func (v NullableVerticalDirection) Get() *VerticalDirection {
return v.value
}
func (v *NullableVerticalDirection) Set(val *VerticalDirection) {
v.value = val
v.isSet = true
}
func (v NullableVerticalDirection) IsSet() bool {
return v.isSet
}
func (v *NullableVerticalDirection) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVerticalDirection(val *VerticalDirection) *NullableVerticalDirection {
return &NullableVerticalDirection{value: val, isSet: true}
}
func (v NullableVerticalDirection) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVerticalDirection) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}