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/
model_location_info.go
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/
model_location_info.go
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/*
Nnwdaf_DataManagement
Nnwdaf_DataManagement API Service. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 1.1.0-alpha.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi_Nnwdaf_DataManagement
import (
"encoding/json"
)
// checks if the LocationInfo type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &LocationInfo{}
// LocationInfo Represents UE location information.
type LocationInfo struct {
Loc UserLocation `json:"loc"`
// Unsigned integer indicating Sampling Ratio (see clauses 4.15.1 of 3GPP TS 23.502), expressed in percent.
Ratio *int32 `json:"ratio,omitempty"`
// Unsigned Integer, i.e. only value 0 and integers above 0 are permissible.
Confidence *int32 `json:"confidence,omitempty"`
}
// NewLocationInfo instantiates a new LocationInfo object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLocationInfo(loc UserLocation) *LocationInfo {
this := LocationInfo{}
this.Loc = loc
return &this
}
// NewLocationInfoWithDefaults instantiates a new LocationInfo object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLocationInfoWithDefaults() *LocationInfo {
this := LocationInfo{}
return &this
}
// GetLoc returns the Loc field value
func (o *LocationInfo) GetLoc() UserLocation {
if o == nil {
var ret UserLocation
return ret
}
return o.Loc
}
// GetLocOk returns a tuple with the Loc field value
// and a boolean to check if the value has been set.
func (o *LocationInfo) GetLocOk() (*UserLocation, bool) {
if o == nil {
return nil, false
}
return &o.Loc, true
}
// SetLoc sets field value
func (o *LocationInfo) SetLoc(v UserLocation) {
o.Loc = v
}
// GetRatio returns the Ratio field value if set, zero value otherwise.
func (o *LocationInfo) GetRatio() int32 {
if o == nil || IsNil(o.Ratio) {
var ret int32
return ret
}
return *o.Ratio
}
// GetRatioOk returns a tuple with the Ratio field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LocationInfo) GetRatioOk() (*int32, bool) {
if o == nil || IsNil(o.Ratio) {
return nil, false
}
return o.Ratio, true
}
// HasRatio returns a boolean if a field has been set.
func (o *LocationInfo) HasRatio() bool {
if o != nil && !IsNil(o.Ratio) {
return true
}
return false
}
// SetRatio gets a reference to the given int32 and assigns it to the Ratio field.
func (o *LocationInfo) SetRatio(v int32) {
o.Ratio = &v
}
// GetConfidence returns the Confidence field value if set, zero value otherwise.
func (o *LocationInfo) GetConfidence() int32 {
if o == nil || IsNil(o.Confidence) {
var ret int32
return ret
}
return *o.Confidence
}
// GetConfidenceOk returns a tuple with the Confidence field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LocationInfo) GetConfidenceOk() (*int32, bool) {
if o == nil || IsNil(o.Confidence) {
return nil, false
}
return o.Confidence, true
}
// HasConfidence returns a boolean if a field has been set.
func (o *LocationInfo) HasConfidence() bool {
if o != nil && !IsNil(o.Confidence) {
return true
}
return false
}
// SetConfidence gets a reference to the given int32 and assigns it to the Confidence field.
func (o *LocationInfo) SetConfidence(v int32) {
o.Confidence = &v
}
func (o LocationInfo) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o LocationInfo) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["loc"] = o.Loc
if !IsNil(o.Ratio) {
toSerialize["ratio"] = o.Ratio
}
if !IsNil(o.Confidence) {
toSerialize["confidence"] = o.Confidence
}
return toSerialize, nil
}
type NullableLocationInfo struct {
value *LocationInfo
isSet bool
}
func (v NullableLocationInfo) Get() *LocationInfo {
return v.value
}
func (v *NullableLocationInfo) Set(val *LocationInfo) {
v.value = val
v.isSet = true
}
func (v NullableLocationInfo) IsSet() bool {
return v.isSet
}
func (v *NullableLocationInfo) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLocationInfo(val *LocationInfo) *NullableLocationInfo {
return &NullableLocationInfo{value: val, isSet: true}
}
func (v NullableLocationInfo) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLocationInfo) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}