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/
model_upu_data.go
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/
model_upu_data.go
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/*
Nudr_DataRepository API OpenAPI file
Unified Data Repository Service. © 2022, 3GPP Organizational Partners (ARIB, ATIS, CCSA, ETSI, TSDSI, TTA, TTC). All rights reserved.
API version: 2.3.0-alpha.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi_Nudr_DR
import (
"encoding/json"
"time"
)
// checks if the UpuData type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UpuData{}
// UpuData Used to store the status of the latest UPU data update.
type UpuData struct {
// string with format 'date-time' as defined in OpenAPI.
ProvisioningTime time.Time `json:"provisioningTime"`
UeUpdateStatus UeUpdateStatus `json:"ueUpdateStatus"`
// MAC value for protecting UPU procedure (UPU-MAC-IAUSF and UPU-MAC-IUE).
UpuXmacIue *string `json:"upuXmacIue,omitempty"`
// MAC value for protecting UPU procedure (UPU-MAC-IAUSF and UPU-MAC-IUE).
UpuMacIue *string `json:"upuMacIue,omitempty"`
}
// NewUpuData instantiates a new UpuData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUpuData(provisioningTime time.Time, ueUpdateStatus UeUpdateStatus) *UpuData {
this := UpuData{}
this.ProvisioningTime = provisioningTime
this.UeUpdateStatus = ueUpdateStatus
return &this
}
// NewUpuDataWithDefaults instantiates a new UpuData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUpuDataWithDefaults() *UpuData {
this := UpuData{}
return &this
}
// GetProvisioningTime returns the ProvisioningTime field value
func (o *UpuData) GetProvisioningTime() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.ProvisioningTime
}
// GetProvisioningTimeOk returns a tuple with the ProvisioningTime field value
// and a boolean to check if the value has been set.
func (o *UpuData) GetProvisioningTimeOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.ProvisioningTime, true
}
// SetProvisioningTime sets field value
func (o *UpuData) SetProvisioningTime(v time.Time) {
o.ProvisioningTime = v
}
// GetUeUpdateStatus returns the UeUpdateStatus field value
func (o *UpuData) GetUeUpdateStatus() UeUpdateStatus {
if o == nil {
var ret UeUpdateStatus
return ret
}
return o.UeUpdateStatus
}
// GetUeUpdateStatusOk returns a tuple with the UeUpdateStatus field value
// and a boolean to check if the value has been set.
func (o *UpuData) GetUeUpdateStatusOk() (*UeUpdateStatus, bool) {
if o == nil {
return nil, false
}
return &o.UeUpdateStatus, true
}
// SetUeUpdateStatus sets field value
func (o *UpuData) SetUeUpdateStatus(v UeUpdateStatus) {
o.UeUpdateStatus = v
}
// GetUpuXmacIue returns the UpuXmacIue field value if set, zero value otherwise.
func (o *UpuData) GetUpuXmacIue() string {
if o == nil || IsNil(o.UpuXmacIue) {
var ret string
return ret
}
return *o.UpuXmacIue
}
// GetUpuXmacIueOk returns a tuple with the UpuXmacIue field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UpuData) GetUpuXmacIueOk() (*string, bool) {
if o == nil || IsNil(o.UpuXmacIue) {
return nil, false
}
return o.UpuXmacIue, true
}
// HasUpuXmacIue returns a boolean if a field has been set.
func (o *UpuData) HasUpuXmacIue() bool {
if o != nil && !IsNil(o.UpuXmacIue) {
return true
}
return false
}
// SetUpuXmacIue gets a reference to the given string and assigns it to the UpuXmacIue field.
func (o *UpuData) SetUpuXmacIue(v string) {
o.UpuXmacIue = &v
}
// GetUpuMacIue returns the UpuMacIue field value if set, zero value otherwise.
func (o *UpuData) GetUpuMacIue() string {
if o == nil || IsNil(o.UpuMacIue) {
var ret string
return ret
}
return *o.UpuMacIue
}
// GetUpuMacIueOk returns a tuple with the UpuMacIue field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UpuData) GetUpuMacIueOk() (*string, bool) {
if o == nil || IsNil(o.UpuMacIue) {
return nil, false
}
return o.UpuMacIue, true
}
// HasUpuMacIue returns a boolean if a field has been set.
func (o *UpuData) HasUpuMacIue() bool {
if o != nil && !IsNil(o.UpuMacIue) {
return true
}
return false
}
// SetUpuMacIue gets a reference to the given string and assigns it to the UpuMacIue field.
func (o *UpuData) SetUpuMacIue(v string) {
o.UpuMacIue = &v
}
func (o UpuData) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o UpuData) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["provisioningTime"] = o.ProvisioningTime
toSerialize["ueUpdateStatus"] = o.UeUpdateStatus
if !IsNil(o.UpuXmacIue) {
toSerialize["upuXmacIue"] = o.UpuXmacIue
}
if !IsNil(o.UpuMacIue) {
toSerialize["upuMacIue"] = o.UpuMacIue
}
return toSerialize, nil
}
type NullableUpuData struct {
value *UpuData
isSet bool
}
func (v NullableUpuData) Get() *UpuData {
return v.value
}
func (v *NullableUpuData) Set(val *UpuData) {
v.value = val
v.isSet = true
}
func (v NullableUpuData) IsSet() bool {
return v.isSet
}
func (v *NullableUpuData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUpuData(val *UpuData) *NullableUpuData {
return &NullableUpuData{value: val, isSet: true}
}
func (v NullableUpuData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUpuData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}