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Scene.h
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Scene.h
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/*
The Cube Example
Copyright (C) 2015 Enzhaev Ivan
Email: 8observer8@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCENE_H
#define SCENE_H
#include <QOpenGLWidget>
#include <QOpenGLShaderProgram>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QPoint>
#include <QMatrix4x4>
#include "Cube.h"
class Scene : public QOpenGLWidget
{
public:
Scene( QWidget *parent = 0 );
~Scene();
private:
void initializeGL();
void paintGL();
void resizeGL( int w, int h );
void mousePressEvent( QMouseEvent *event );
void mouseMoveEvent( QMouseEvent *event );
void wheelEvent( QWheelEvent *event );
void scalePlus();
void scaleMinus();
QOpenGLShaderProgram m_program;
int m_vertexAttrLoc;
int m_textureAttrLoc;
int m_textureUniformLoc;
int m_normalAttrLoc;
int m_lightPosLoc;
int m_mvMatrixLoc;
int m_projMatrixLoc;
int m_normalMatrixLoc;
Cube *m_cube;
QPoint m_mousePosition;
float m_xRot;
float m_zRot;
float m_scale;
QMatrix4x4 m_world;
QMatrix4x4 m_camera;
QMatrix4x4 m_proj;
};
#endif // SCENE_H