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Network Protocol #2
Labels
critical
This is very important and needs to be worked on ASAP.
networking
Requires changes to the networking system
research needed
Some reading up is needed to approach this.
Projects
I need to define a proper protocol for the network, Looking at Minecraft it seems to have a shitton of packet types without much care in the world for saving them (Cuberite as reference on 1.8) so I can do the same, right? Right?
This doesn't clear up how MC does player input, I'm still thinking looking should be 100% client-side (and set to the server, although this might have issues if the client lies) and use a source-like ConCommand system where inputs are commands executed on the server.
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