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Rendering Issues on High-Performance Spectra #5

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abc15616545561 opened this issue May 7, 2024 · 2 comments
Open

Rendering Issues on High-Performance Spectra #5

abc15616545561 opened this issue May 7, 2024 · 2 comments

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@abc15616545561
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I used the autoplay feature to play through TWR by the Irin team and saved the replay. After that, I used the rendering function to export the video, but the judgment for the planets and orbits was not enforced as perfect (I had it set to perfect during recording). Additionally, at 3302, I used the auto-release which can enforce perfect judgment, but the planets still did not fall according to the judgment. There was also an issue where the orbits disappeared in the middle section, but the planets remained in place.
1F892D8BD1992E437EA7A29464D10627
D593D98F0BC9B5DF9E068AA910202965

@NoBrain0917
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hello
can you test the replay preview version to see if this issue occurs?

@abc15616545561
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hello can you test the replay preview version to see if this issue occurs?

The problem still exists, and the hardware utilization during rendering is not high.
QQ截图20240507193748

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