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Issue#109
2014-07-26 20:36
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Issue#109

#Issue #109

###ARTICLES & TUTORIALS

Palette preview (chris.banes.me)

You may have noticed a new support library called Palette which allows you to extract colors from images for use in your UI. Chris Banes share some insight into how to use it.

Play Services 5.0 Is A Monolith Abomination (plus.google.com)

Google Play Services 5.0 which just launched contributes over twenty thousand methods to your app. 20k+. One third of the limit! Now that is scary.

A look at the Palette class (howrobotswork.wordpress.com)

The Palette class is an awesome tool to make improve UX with dynamic, content-based colors. The performance impact is small (at least on a relatively high-end device), and the benefits look great, especially with the new theme and animation possibilities in the L dev preview.

Google Play Services 5.0 (android-developers.blogspot.com)

Google Play services 5.0 is now rolled out to devices worldwide, and it includes a number of features you can use to improve your apps. This release introduces Android wearable services APIs, Dynamic Security Provider and App Indexing, whilst also including updates to the Google Play game services, Cast, Drive, Wallet, Analytics, and Mobile Ads.

Blender : Boosting Guice with annotation processing (speakerdeck.com)

Blender is a new annotation processor that was introduced to speed up Guice performances at runtime. RoboGuice is the first library to benefit of it : 30-70% speed gain, 30% memory gain.

The CommonsBlog — And Now, Your 'L' API Change WTFs (commonsware.com)

With each Android release, Google issues an API differences report, outlining things that were added, changed, or removed in a new API level compared to the previous one. Mark Murphy takes a look at some of the changes in the L preview.

OpenGL 4.4 and beyond on Android (jamesdolan.blogspot.com)

Things are changing so rapidly in mobile hardware that we are starting to enter an era where no longer will there a difference in feature sets or capabilities between what your phone can do, and what a high end PC can do. The difference will simply be how much power the chips are allowed to consume.

RecyclerView in Android: The basics - Antonio Leiva (antonioleiva.com)

ogle I/O this week brought a lot of exciting news about Android, and we probably need quite some time to get used to what Android L is bringing. Antonio Leiva has been playing with RecyclerView lately, and will give you a little presentation of what he discovered so far.

Document-centric recents in Android L (plus.google.com)

Dianne Hackborn posts on the new document-centric recents in Android.

How to Implement Swipe Navigation in Android (www.avocarrot.com)

Using touch to swipe between different views in an app has become one of the most popular navigation design patterns. In this blog, we will go through the steps necessary to create an app with lateral swipe navigation.

Protip: Easier login testing If you're working on an… (plus.google.com)

Arne Stockmans shows how easy it is to push keyboard input to an emulator via adb commands.

Using Retrofit and RxJava to interact with web services on Android (www.node.mu)

Retrofit from Square, and RxJava from Netflix, are a great combo for interacting with web services on Android.

Irregular Shapes – Part 1 (blog.stylingandroid.com)

Mark Allison was asked about how to create images with irregularly shaped outlines such as those in WhatsApp which are shaped like a speech bubble. In this series he’ll look at some techniques for doing precisely that.

###DESIGN

Provide meaning with motion (paulstamatiou.com)

The real news from Google I/O wasn't about Android or Material Design itself. It was Google's implicit announcement that motion design is now a huge, required component for creating great software for mobile, desktop and wearable devices.

A Closer Look At Material Design (www.androidpolice.com)

A quick look at some of the fundamental principles of material design, while avoiding restating the extremely detailed and thoughtfully crafted design guidelines. The real focus here is the purpose behind the design principles, not the principles themselves.

###LIBRARIES & CODE

romainguy/google-io-2014 (github.com)

Romain Guy shares the Material Witness sample application for the new Material Design APIs introduced in the Android L Preview SDK: Custom theme colors Dynamic palette Circular reveal Activity transitions

daimajia/AnimationEasingFunctions (github.com)

Android Animation Easing Functions. Let's make animation more real!

If you are interested, here you can find a little gist to build a simple… (plus.google.com)

Gabriele Mariotti shares a little gist to build a simple Floating Action Button for Android-L with shadow, ripple and outline.

###EVENTS

A Playful Introduction to Rx - Webinar Registration (info.jetbrains.com)

So what is a better way to spend a hot summer day with an ice-cold drink, or a cold winter night with a piping hot drink, than to learn Rx by writing an awesome platform game? Register for the webinar coming on Friday, July 18th.


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