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OSX Readme additions
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ashea-code committed May 27, 2015
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[![tips](https://img.shields.io/gratipay/AaronShea.svg)](https://gratipay.com/AaronShea/)
[![release](https://img.shields.io/github/release/AaronShea/BLUI.svg?style=flat-square)](https://github.com/AaronShea/BLUI/releases)

![BLUI-logo](https://cloud.githubusercontent.com/assets/1334174/5969395/201a1202-a7f1-11e4-98a4-12bc6793f830.png)

## HTML powered UI and HUD for Unreal Engine 4
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[A small demo project to get started!](http://bit.ly/1ODRiTO)

Shipping Your Game (Windows + Linux)
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Copy all contents of `{Windows/Linux} Shipping` into your packaged game's `GameName/Binaries/{Win64/Linux}`, these are the required files for the Chromium process.

Shipping Your Game
Shipping Your Game (OSX)
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Copy all contents of `shipping` into your packaged game's `GameName/Binaries/Win64`, these are the required files for the Chromium process.
Copy `ffmpegsumo.so` and `Chromium Embedded Framework` from `Mac Shipping` into your game's app `Contents/MacOS` folder. Then copy all content from `Resources` in `Mac Shipping` into your game's app `Contents/Resources`

Then simply copy `blu_ue4_process.app` next to your game app, and ship!

[Video for Shipping on OSX](http://youtu.be/yMkzinUhN2s)

Videos for a little more help!
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