Smart object AI template for UnrealEngine 5
This is a project intended to make a AI that can select goals based on its current situation. Its heavly inspired by F.E.A.R.s goal oriented action planning AI system. It uses smart object actors to trigger events like playing a animation. This can be tweaked into more interesting stuff for different use cases. You can have a look on my Twitter account for more progress https://twitter.com/AsmundSchei/status/1516965728662040578
- Animations out of bounds message is normal
- AI using smart object actor triggers animations multiple times
- Floor material needs re-adjusting, use these values: U tiling: -33,184689 V tiling: −38,202377 (In the text coord node)
This is now ported to UE5. The new smart object AI system is super experimental, so use at your own risk!
Keys:
* 1: Spawns the gun
* Left mouse button: Shoot
* Right mouse button: Aim
* Q/E: Lean left or right
* Left shift: Sprint
* Left ctrl: Crouch
* R: Reload
Unreal version: UE5 Size: 2GB