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How to Build OnvifServerEmulator

Getting the Source

This project is hosted on GitHub. You can clone this project directly using this command:

git clone https://github.com/Abay11/onvif_server_emulator.git

Dependencies

To build OnvifServerEmulator:

  • cmake 3.16 or later to generate build files
  • C++ compiler with decent C++20 support
  • Boost libraries 1.72 or later:
  • system
  • date_time
  • regex
  • thread
  • asio
  • property-tree
  • signals2
  • test (optional, for unit-test purposes)
  • GStreamer libraries and plugins 1.16 or later:
    • core
    • pango plugin
    • plugins-base
    • plugins-good
    • plugins-ugly
    • plugins-bad
    • x264

Building

Building on Windows

For Windows it is recommended to use vcpkg.

After vcpkg installation, install other dependencies. In this example we will use x64 packages.

Step 0. Install CMake and add it to PATH.

Step 1. Install GStreamer libs and plugins:

vcpkg install --triplet x64-windows gstreamer gstreamer[plugins-base] gstreamer[plugins-good] \
	gstreamer[plugins-ugly] gstreamer[plugins-bad] gstreamer[pango] gstreamer[x264] gstreamer[x265] gst-rtsp-server

Make sure the installation was completed successfully with command:

vcpkg list | findstr "gst"

All required GStreamer dependencies should be listed.

Step 2. For proper work GStreamer applications require to point binaries and plugin directories.

Add the GST_PLUGIN_PATH variable system environment. Usually install it here:

C:\your_vcpkg_dir\packages\gstreamer_x64-windows\bin

or

C:\your_vcpkg_dir\packages\gstreamer_x64-windows\plugins\gstreamer

Add GStreamer binaries to PATH. Usually it installed here:

C:\your_vcpkg_dir\installed\x64-windows\bin

Step 3. Install Boost libs.

vcpkg install boost-system boost-date-time boost-asio boost-regex boost-thread signals2 --triplet x64-window`

Optional:

vcpkg install boost-test --triplet x64-window

Step 4. Configure and build

cd <path_to_repository_clone>
mkdir x64_build
cd x64_build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_TOOLCHAIN_FILE=C:/your_vcpkg_dir/scripts/buildsystems/vcpkg.cmake \
	-DVCPKG_TARGET_TRIPLET=x64-windows -G "Visual Studio 17 2022" -A "x64" ..
cmake --build .

It also possible to use cmake-gui and configure all there.

TODO BUILD ON LINUX