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App error: setState() called after dispose(): _VitalityState#eee0e(lifecycle state: defunct, not mounted)
The timer is not cancelled after state is disposed Please add this line inside _VitalityState
_VitalityState
void dispose() { timer.cancel(); super.dispose(); }
The text was updated successfully, but these errors were encountered:
thank you for your contribution this error has been fixed and a newer version of vitality is now available (1.0.4) .
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App error: setState() called after dispose(): _VitalityState#eee0e(lifecycle state: defunct, not mounted)
The timer is not cancelled after state is disposed
Please add this line inside
_VitalityState
The text was updated successfully, but these errors were encountered: