Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Drop from Cliff is Too Fast #8

Open
raemcn opened this issue Nov 30, 2023 · 0 comments
Open

Drop from Cliff is Too Fast #8

raemcn opened this issue Nov 30, 2023 · 0 comments
Labels
bug Something isn't working mechanic Issue has something to do with basic mechanics of character Technical Technical issue

Comments

@raemcn
Copy link
Collaborator

raemcn commented Nov 30, 2023

Issue Description:
When you walk off the cliff into the first room, the player falls too fast down to the floor level of the cave.

Room/Environment:
Drop into First Room
Drop from bridge before Map Room

Version:
Whitebox V3.0

Reproduction Steps:
slowly walk towards cliff ledge
walk off cliff ledge

Expected Behavior:
Fall at the same speed as you would from a jump.

Actual Behavior:
Player moves so fast its almost like they teleport to the bottom of the ledge

Additional Information:
Possibly connected to Issue #5 (opposite)
Opposite issue to Issue #4

Comments:
This issue does not happen when you jump (too slow) or sprint (almost just right, maybe a little fast, but is more reasonable) off the cliff

@raemcn raemcn added bug Something isn't working Technical Technical issue mechanic Issue has something to do with basic mechanics of character labels Nov 30, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working mechanic Issue has something to do with basic mechanics of character Technical Technical issue
Projects
None yet
Development

No branches or pull requests

1 participant