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CurrencyCreate.cs
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CurrencyCreate.cs
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// Copyright (c) 2022 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// This code is generated by tool. DO NOT EDIT.
using System.Text.Json.Serialization;
using AccelByte.Sdk.Core;
using AccelByte.Sdk.Core.Converters;
namespace AccelByte.Sdk.Api.Platform.Model
{
public class CurrencyCreate : AccelByte.Sdk.Core.Model
{
[JsonPropertyName("currencyCode")]
public string? CurrencyCode { get; set; }
[JsonPropertyName("currencySymbol")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public string? CurrencySymbol { get; set; }
[JsonPropertyName("currencyType")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
[JsonStringEnum]
public CurrencyCreateCurrencyType? CurrencyType { get; set; }
[JsonPropertyName("decimals")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public int? Decimals { get; set; }
[JsonPropertyName("localizationDescriptions")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public Dictionary<string, string>? LocalizationDescriptions { get; set; }
}
public class CurrencyCreateCurrencyType : StringEnum<CurrencyCreateCurrencyType>
{
public static readonly CurrencyCreateCurrencyType REAL
= new CurrencyCreateCurrencyType("REAL");
public static readonly CurrencyCreateCurrencyType VIRTUAL
= new CurrencyCreateCurrencyType("VIRTUAL");
public static implicit operator CurrencyCreateCurrencyType(string value)
{
return NewValue(value);
}
public CurrencyCreateCurrencyType(string enumValue)
: base(enumValue)
{
}
}
}