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UpdateApp.cs
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UpdateApp.cs
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// Copyright (c) 2022 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// This code is generated by tool. DO NOT EDIT.
using System.Net;
using System.IO;
using System.Text.Json;
using AccelByte.Sdk.Api.Platform.Model;
using AccelByte.Sdk.Core;
using AccelByte.Sdk.Core.Util;
namespace AccelByte.Sdk.Api.Platform.Operation
{
/// <summary>
/// updateApp
///
/// This API is used to update an app.
///
/// An app update example:
///
///
/// {
///
/// "developer": "accelbyte",
///
/// "publisher": "accelbyte",
///
/// "websiteUrl": "http://accelbyte.io",
///
/// "forumUrl": "http://accelbyte.io",
///
/// "platforms": ["Windows(allowed values: Windows, MacOS, Linux, IOS, Android)"],
///
/// "platformRequirements": {
///
/// "Windows": [
///
/// {
///
/// "label":"minimum(can be minimum or recommended)",
///
/// "osVersion":"os version",
///
/// "processor":"processor",
///
/// "ram":"RAM",
///
/// "graphics":"graphics",
///
/// "directXVersion":"directXVersion",
///
/// "diskSpace":"diskSpace",
///
/// "soundCard":"soundCard",
///
/// "additionals":"additionals"
///
/// }
///
/// ]
///
/// },
///
/// "carousel": [
///
/// {
///
/// "type":"image(allowed values: image, video)",
///
/// "videoSource":"generic(allowed values:generic, youtube, viemo)",
///
/// "url":"url",
///
/// "alt":"alternative url or text",
///
/// "thumbnailUrl":"thumbnail url",
///
/// "previewUrl":"preview url",
///
/// }
///
/// ],
///
/// "localizations": {
///
/// "en": {
///
/// "slogan":"slogan",
///
/// "announcement":"announcement",
///
/// }
///
/// },
///
/// "primaryGenre": "Action",
///
/// "genres": ["Action", "Adventure"],
///
/// "players": ["Single"],
///
/// "releaseDate": "optional yyyy-MM-dd'T'HH:mm:ss.SSS'Z'"
///
/// }
///
/// Other detail info:
///
/// * Returns : updated app data
/// </summary>
public class UpdateApp : AccelByte.Sdk.Core.Operation
{
#region Builder Part
public static UpdateAppBuilder Builder { get => new UpdateAppBuilder(); }
public class UpdateAppBuilder
: OperationBuilder<UpdateAppBuilder>
{
public Model.AppUpdate? Body { get; set; }
internal UpdateAppBuilder() { }
public UpdateAppBuilder SetBody(Model.AppUpdate _body)
{
Body = _body;
return this;
}
public UpdateApp Build(
string itemId,
string namespace_,
string storeId
)
{
UpdateApp op = new UpdateApp(this,
itemId,
namespace_,
storeId
);
op.PreferredSecurityMethod = PreferredSecurityMethod;
op.RequestJsonOptions = RequestJsonOptions;
op.ResponseJsonOptions = ResponseJsonOptions;
op.FlightId = FlightId;
return op;
}
}
private UpdateApp(UpdateAppBuilder builder,
string itemId,
string namespace_,
string storeId
)
{
PathParams["itemId"] = itemId;
PathParams["namespace"] = namespace_;
if (storeId is not null) QueryParams["storeId"] = storeId;
BodyParams = builder.Body;
Securities.Add(AccelByte.Sdk.Core.Operation.SECURITY_BEARER);
}
#endregion
public UpdateApp(
string itemId,
string namespace_,
string storeId,
Model.AppUpdate body
)
{
PathParams["itemId"] = itemId;
PathParams["namespace"] = namespace_;
if (storeId is not null) QueryParams["storeId"] = storeId;
BodyParams = body;
Securities.Add(AccelByte.Sdk.Core.Operation.SECURITY_BEARER);
}
public override string Path => "/platform/admin/namespaces/{namespace}/items/{itemId}/app";
public override HttpMethod Method => HttpMethod.Put;
public override string[] Consumes => new string[] { "application/json" };
public override string[] Produces => new string[] { "application/json" };
[Obsolete("2022-04-19 - Use 'Securities' property instead.")]
public override string? Security { get; set; } = "Bearer";
public Model.FullAppInfo? ParseResponse(HttpStatusCode code, string contentType, Stream payload)
{
if (code == (HttpStatusCode)204)
{
return null;
}
else if (code == (HttpStatusCode)201)
{
if (ResponseJsonOptions != null)
return JsonSerializer.Deserialize<Model.FullAppInfo>(payload, ResponseJsonOptions);
else
return JsonSerializer.Deserialize<Model.FullAppInfo>(payload);
}
else if (code == (HttpStatusCode)200)
{
return JsonSerializer.Deserialize<Model.FullAppInfo>(payload, ResponseJsonOptions);
}
var payloadString = Helper.ConvertInputStreamToString(payload);
throw new HttpResponseException(code, payloadString);
}
}
}