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post_admin_game_record_handler_v1_responses.go
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post_admin_game_record_handler_v1_responses.go
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// Code generated by go-swagger; DO NOT EDIT.
package admin_game_record
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"fmt"
"io"
"github.com/go-openapi/runtime"
"github.com/go-openapi/strfmt"
"github.com/AccelByte/accelbyte-go-sdk/cloudsave-sdk/pkg/cloudsaveclientmodels"
)
// PostAdminGameRecordHandlerV1Reader is a Reader for the PostAdminGameRecordHandlerV1 structure.
type PostAdminGameRecordHandlerV1Reader struct {
formats strfmt.Registry
}
// ReadResponse reads a server response into the received o.
func (o *PostAdminGameRecordHandlerV1Reader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error) {
switch response.Code() {
case 200:
result := NewPostAdminGameRecordHandlerV1OK()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
case 500:
result := NewPostAdminGameRecordHandlerV1InternalServerError()
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
return result, nil
default:
result := NewPostAdminGameRecordHandlerV1Default(response.Code())
if err := result.readResponse(response, consumer, o.formats); err != nil {
return nil, err
}
if response.Code()/100 == 2 {
return result, nil
}
return result, nil
}
}
// NewPostAdminGameRecordHandlerV1OK creates a PostAdminGameRecordHandlerV1OK with default headers values
func NewPostAdminGameRecordHandlerV1OK() *PostAdminGameRecordHandlerV1OK {
return &PostAdminGameRecordHandlerV1OK{}
}
/*PostAdminGameRecordHandlerV1OK handles this case with default header values.
Record in namespace-level saved
*/
type PostAdminGameRecordHandlerV1OK struct {
}
func (o *PostAdminGameRecordHandlerV1OK) Error() string {
return fmt.Sprintf("[POST /cloudsave/v1/admin/namespaces/{namespace}/records/{key}][%d] postAdminGameRecordHandlerV1OK ", 200)
}
func (o *PostAdminGameRecordHandlerV1OK) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
return nil
}
// NewPostAdminGameRecordHandlerV1InternalServerError creates a PostAdminGameRecordHandlerV1InternalServerError with default headers values
func NewPostAdminGameRecordHandlerV1InternalServerError() *PostAdminGameRecordHandlerV1InternalServerError {
return &PostAdminGameRecordHandlerV1InternalServerError{}
}
/*PostAdminGameRecordHandlerV1InternalServerError handles this case with default header values.
Internal Server Error
*/
type PostAdminGameRecordHandlerV1InternalServerError struct {
Payload *cloudsaveclientmodels.ResponseError
}
func (o *PostAdminGameRecordHandlerV1InternalServerError) Error() string {
return fmt.Sprintf("[POST /cloudsave/v1/admin/namespaces/{namespace}/records/{key}][%d] postAdminGameRecordHandlerV1InternalServerError %+v", 500, o.Payload)
}
func (o *PostAdminGameRecordHandlerV1InternalServerError) GetPayload() *cloudsaveclientmodels.ResponseError {
return o.Payload
}
func (o *PostAdminGameRecordHandlerV1InternalServerError) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
o.Payload = new(cloudsaveclientmodels.ResponseError)
// response payload
if err := consumer.Consume(response.Body(), o.Payload); err != nil && err != io.EOF {
return err
}
return nil
}
// NewPostAdminGameRecordHandlerV1Default creates a PostAdminGameRecordHandlerV1Default with default headers values
func NewPostAdminGameRecordHandlerV1Default(code int) *PostAdminGameRecordHandlerV1Default {
return &PostAdminGameRecordHandlerV1Default{
_statusCode: code,
}
}
/*PostAdminGameRecordHandlerV1Default handles this case with default header values.
Record in namespace-level saved
*/
type PostAdminGameRecordHandlerV1Default struct {
_statusCode int
}
// Code gets the status code for the post admin game record handler v1 default response
func (o *PostAdminGameRecordHandlerV1Default) Code() int {
return o._statusCode
}
func (o *PostAdminGameRecordHandlerV1Default) Error() string {
return fmt.Sprintf("[POST /cloudsave/v1/admin/namespaces/{namespace}/records/{key}][%d] postAdminGameRecordHandlerV1 default ", o._statusCode)
}
func (o *PostAdminGameRecordHandlerV1Default) readResponse(response runtime.ClientResponse, consumer runtime.Consumer, formats strfmt.Registry) error {
return nil
}