-
Notifications
You must be signed in to change notification settings - Fork 5
/
protected_save_events_game_telemetry_v1_protected_events_post_parameters.go
135 lines (108 loc) · 5.48 KB
/
protected_save_events_game_telemetry_v1_protected_events_post_parameters.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
// Code generated by go-swagger; DO NOT EDIT.
package operations
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"net/http"
"time"
"github.com/go-openapi/errors"
"github.com/go-openapi/runtime"
cr "github.com/go-openapi/runtime/client"
"github.com/go-openapi/strfmt"
"github.com/AccelByte/accelbyte-go-sdk/gametelemetry-sdk/pkg/gametelemetryclientmodels"
)
// NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object
// with the default values initialized.
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
var ()
return &ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams{
timeout: cr.DefaultTimeout,
}
}
// NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object
// with the default values initialized, and the ability to set a timeout on a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
var ()
return &ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams{
timeout: timeout,
}
}
// NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object
// with the default values initialized, and the ability to set a context for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
var ()
return &ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams{
Context: ctx,
}
}
// NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object
// with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
var ()
return &ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams{
HTTPClient: client,
}
}
/*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams contains all the parameters to send to the API endpoint
for the protected save events game telemetry v1 protected events post operation typically these are written to a http.Request
*/
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams struct {
/*Body*/
Body []*gametelemetryclientmodels.TelemetryBody
timeout time.Duration
Context context.Context
HTTPClient *http.Client
}
// WithTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
o.SetTimeout(timeout)
return o
}
// SetTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout(timeout time.Duration) {
o.timeout = timeout
}
// WithContext adds the context to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
o.SetContext(ctx)
return o
}
// SetContext adds the context to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext(ctx context.Context) {
o.Context = ctx
}
// WithHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
o.SetHTTPClient(client)
return o
}
// SetHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient(client *http.Client) {
o.HTTPClient = client
}
// WithBody adds the body to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody(body []*gametelemetryclientmodels.TelemetryBody) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams {
o.SetBody(body)
return o
}
// SetBody adds the body to the protected save events game telemetry v1 protected events post params
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody(body []*gametelemetryclientmodels.TelemetryBody) {
o.Body = body
}
// WriteToRequest writes these params to a swagger request
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error {
if err := r.SetTimeout(o.timeout); err != nil {
return err
}
var res []error
if o.Body != nil {
if err := r.SetBodyParam(o.Body); err != nil {
return err
}
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}