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item_id.go
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item_id.go
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// Code generated by go-swagger; DO NOT EDIT.
package platformclientmodels
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// ItemID item Id
//
// swagger:model ItemId
type ItemID struct {
// itemId
// Required: true
ItemID *string `json:"itemId"`
// sku
Sku string `json:"sku,omitempty"`
// status
// Enum: [ACTIVE INACTIVE]
Status string `json:"status,omitempty"`
}
// Validate validates this item Id
func (m *ItemID) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateItemID(formats); err != nil {
res = append(res, err)
}
if err := m.validateStatus(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *ItemID) validateItemID(formats strfmt.Registry) error {
if err := validate.Required("itemId", "body", m.ItemID); err != nil {
return err
}
return nil
}
var itemIdTypeStatusPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTIVE","INACTIVE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
itemIdTypeStatusPropEnum = append(itemIdTypeStatusPropEnum, v)
}
}
const (
// ItemIDStatusACTIVE captures enum value "ACTIVE"
ItemIDStatusACTIVE string = "ACTIVE"
// ItemIDStatusINACTIVE captures enum value "INACTIVE"
ItemIDStatusINACTIVE string = "INACTIVE"
)
// prop value enum
func (m *ItemID) validateStatusEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, itemIdTypeStatusPropEnum, true); err != nil {
return err
}
return nil
}
func (m *ItemID) validateStatus(formats strfmt.Registry) error {
if swag.IsZero(m.Status) { // not required
return nil
}
// value enum
if err := m.validateStatusEnum("status", "body", m.Status); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *ItemID) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *ItemID) UnmarshalBinary(b []byte) error {
var res ItemID
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}