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reward_update.go
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reward_update.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// RewardUpdate Reward update
//
// swagger:model Reward update.
type RewardUpdate struct {
// Description
Description string `json:"description,omitempty"`
// event topic to listen to
// Required: true
EventTopic *string `json:"eventTopic"`
// Max awarded
// Format: int32
MaxAwarded int32 `json:"maxAwarded,omitempty"`
// Max awarded per user
// Format: int32
MaxAwardedPerUser int32 `json:"maxAwardedPerUser,omitempty"`
// The path to get namespace from event payload, if not present, will use default value "$.[0].namespace"
NamespaceExpression string `json:"namespaceExpression,omitempty"`
// rewardCode
// Required: true
RewardCode *string `json:"rewardCode"`
// list of reward condition
RewardConditions []*RewardCondition `json:"rewardConditions,omitempty"`
// The path to get userId from event payload, if not present, will use default value "$.[0].userId"
UserIDExpression string `json:"userIdExpression,omitempty"`
}
// Validate validates this Reward update
func (m *RewardUpdate) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateEventTopic(formats); err != nil {
res = append(res, err)
}
if err := m.validateRewardCode(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *RewardUpdate) validateEventTopic(formats strfmt.Registry) error {
if err := validate.Required("eventTopic", "body", m.EventTopic); err != nil {
return err
}
return nil
}
func (m *RewardUpdate) validateRewardCode(formats strfmt.Registry) error {
if err := validate.Required("rewardCode", "body", m.RewardCode); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *RewardUpdate) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *RewardUpdate) UnmarshalBinary(b []byte) error {
var res RewardUpdate
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}