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app_entitlement_info.go
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app_entitlement_info.go
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// Copyright (c) 2021 AccelByte Inc. All Rights Reserved.
// This is licensed software from AccelByte Inc, for limitations
// and restrictions contact your company contract manager.
// Code generated; DO NOT EDIT.
package platformclientmodels
import (
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// AppEntitlementInfo App entitlement info
//
// swagger:model App entitlement info.
type AppEntitlementInfo struct {
// appId for APP type entitlement
AppID string `json:"appId,omitempty"`
// appType for APP type entitlement
// Enum: ['DEMO', 'DLC', 'GAME', 'SOFTWARE']
AppType string `json:"appType,omitempty"`
// entitlement end date
// Format: date-time
EndDate *strfmt.DateTime `json:"endDate,omitempty"`
// entitlement granted at
// Required: true
// Format: date-time
GrantedAt strfmt.DateTime `json:"grantedAt"`
// item id
ItemID string `json:"itemId,omitempty"`
// itemSnapshot
ItemSnapshot *ItemSnapshot `json:"itemSnapshot,omitempty"`
// entitlement namespace
// Required: true
Namespace *string `json:"namespace"`
// unique sku no for item
Sku string `json:"sku,omitempty"`
// entitlement start date
// Format: date-time
StartDate *strfmt.DateTime `json:"startDate,omitempty"`
// entitlement status
// Enum: ['ACTIVE', 'CONSUMED', 'INACTIVE', 'REVOKED', 'SOLD']
// Required: true
Status *string `json:"status"`
// item store id, null if published store
StoreID string `json:"storeId,omitempty"`
// entitlement owner
// Required: true
UserID *string `json:"userId"`
}
// Validate validates this App entitlement info
func (m *AppEntitlementInfo) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateGrantedAt(formats); err != nil {
res = append(res, err)
}
if err := m.validateNamespace(formats); err != nil {
res = append(res, err)
}
if err := m.validateStatus(formats); err != nil {
res = append(res, err)
}
if err := m.validateUserID(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var appEntitlementInfoTypeAppTypePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["DEMO", "DLC", "GAME", "SOFTWARE"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appEntitlementInfoTypeAppTypePropEnum = append(appEntitlementInfoTypeAppTypePropEnum, v)
}
}
const (
// AppEntitlementInfoAppTypeDEMO captures enum value "DEMO"
AppEntitlementInfoAppTypeDEMO string = "DEMO"
// AppEntitlementInfoAppTypeDLC captures enum value "DLC"
AppEntitlementInfoAppTypeDLC string = "DLC"
// AppEntitlementInfoAppTypeGAME captures enum value "GAME"
AppEntitlementInfoAppTypeGAME string = "GAME"
// AppEntitlementInfoAppTypeSOFTWARE captures enum value "SOFTWARE"
AppEntitlementInfoAppTypeSOFTWARE string = "SOFTWARE"
)
// prop value enum
func (m *AppEntitlementInfo) validateAppTypeEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appEntitlementInfoTypeAppTypePropEnum, true); err != nil {
return err
}
return nil
}
func (m *AppEntitlementInfo) validateGrantedAt(formats strfmt.Registry) error {
if err := validate.Required("grantedAt", "body", strfmt.DateTime(m.GrantedAt)); err != nil {
return err
}
if err := validate.FormatOf("grantedAt", "body", "date-time", m.GrantedAt.String(), formats); err != nil {
return err
}
return nil
}
func (m *AppEntitlementInfo) validateNamespace(formats strfmt.Registry) error {
if err := validate.Required("namespace", "body", m.Namespace); err != nil {
return err
}
return nil
}
var appEntitlementInfoTypeStatusPropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["ACTIVE", "CONSUMED", "INACTIVE", "REVOKED", "SOLD"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
appEntitlementInfoTypeStatusPropEnum = append(appEntitlementInfoTypeStatusPropEnum, v)
}
}
const (
// AppEntitlementInfoStatusACTIVE captures enum value "ACTIVE"
AppEntitlementInfoStatusACTIVE string = "ACTIVE"
// AppEntitlementInfoStatusCONSUMED captures enum value "CONSUMED"
AppEntitlementInfoStatusCONSUMED string = "CONSUMED"
// AppEntitlementInfoStatusINACTIVE captures enum value "INACTIVE"
AppEntitlementInfoStatusINACTIVE string = "INACTIVE"
// AppEntitlementInfoStatusREVOKED captures enum value "REVOKED"
AppEntitlementInfoStatusREVOKED string = "REVOKED"
// AppEntitlementInfoStatusSOLD captures enum value "SOLD"
AppEntitlementInfoStatusSOLD string = "SOLD"
)
// prop value enum
func (m *AppEntitlementInfo) validateStatusEnum(path, location string, value string) error {
if err := validate.EnumCase(path, location, value, appEntitlementInfoTypeStatusPropEnum, true); err != nil {
return err
}
return nil
}
func (m *AppEntitlementInfo) validateStatus(formats strfmt.Registry) error {
if err := validate.Required("status", "body", m.Status); err != nil {
return err
}
// value enum
if err := m.validateStatusEnum("status", "body", *m.Status); err != nil {
return err
}
return nil
}
func (m *AppEntitlementInfo) validateUserID(formats strfmt.Registry) error {
if err := validate.Required("userId", "body", m.UserID); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *AppEntitlementInfo) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *AppEntitlementInfo) UnmarshalBinary(b []byte) error {
var res AppEntitlementInfo
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}