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DelayPlugin.cs
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DelayPlugin.cs
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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using FlaxEngine;
namespace Game;
/// <summary>
/// DelayPlugin Script.
/// </summary>
public class Delay : GamePlugin
{
public Delay()
{
// Initialize plugin description
_description = new PluginDescription
{
Name = "Delay Plugin",
Category = "Other",
Description = "A Simple ASync Delay Plugin For Flax Engine",
Author = "Ste3l",
};
}
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
Debug.Log("Plugin initialization!");
}
public static void Invoke(Action Function, int DelayInMs)
{
Task.Run(async delegate
{
await Task.Delay(DelayInMs); // delay in miliseconds
Scripting.InvokeOnUpdate(() =>
{
Function();
});
});
}
public static void Invoke<T>(Action<T> Function, T parameter, int DelayInMs)
{
Task.Run(async delegate
{
await Task.Delay(DelayInMs); // delay in miliseconds
Scripting.InvokeOnUpdate(() =>
{
Function(parameter);
});
});
}
/// <inheritdoc />
public override void Deinitialize()
{
Debug.Log("Plugin cleanup!");
base.Deinitialize();
}
}