Skip to content

Adjerry91/VRCFaceTracking-Templates

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

VRCFaceTracking-Templates

VRChat Face Tracking Unity templates to be used with VRCFaceTracking

Prerequisites

  • Unity 2022 (Required after v5.2.0+)
  • Latest VRCFaceTracking Release
  • Avatar with SRanipal, ARKit (Perfect Sync), or Unified Expressions face tracking shapekeys
  • Face tracking animations are pointed to the Body skinned mesh render by default. If face tracking shapes are on a different skinned mesh render, you will need to change VRCFury component to rewrite animations clips prefix. For example if face tracking shapes are on Face mesh you will need to rewrite Body to Face

Setup

  1. Add/Import VRCFury
  2. Add/Import VRCFT Jerry's Templates from Jerry's VRCFT Templates Listing Repository Listing URL https://Adjerry91.github.io/VRCFaceTracking-Templates/index.json
  3. Add face tracking prefab to your avatar located in Packages/VRCFT - Jerry's Templates/Prefabs

Detailed setup PDF guide

Video guide on my YouTube https://youtu.be/Ub1c6PiVc9U

Change Log

VRCFT - Jerry's Template Change Log

Support

Post in #template-help for advance support on Jerry's Face Tracking Discord

Face Tracking Animation Tips:

  • Modification to the thresholds may be needed for some animation sensitivity for different faces
  • Driver, binary, and smooth layer require write defaults ON