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stained_glass.go
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/
stained_glass.go
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package block
import (
"github.com/Adrian8115/dragonfly-Amethyst-Protocol/server/item"
"github.com/Adrian8115/dragonfly-Amethyst-Protocol/server/world"
)
// StainedGlass is a decorative, fully transparent solid block that is dyed into a different colour.
type StainedGlass struct {
transparent
solid
clicksAndSticks
// Colour specifies the colour of the block.
Colour item.Colour
}
// BreakInfo ...
func (g StainedGlass) BreakInfo() BreakInfo {
return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, silkTouchOnlyDrop(g))
}
// EncodeItem ...
func (g StainedGlass) EncodeItem() (name string, meta int16) {
return "minecraft:" + g.Colour.String() + "_stained_glass", 0
}
// EncodeBlock ...
func (g StainedGlass) EncodeBlock() (name string, properties map[string]any) {
return "minecraft:" + g.Colour.String() + "_stained_glass", nil
}
// allStainedGlass returns stained-glass blocks with all possible colours.
func allStainedGlass() []world.Block {
b := make([]world.Block, 0, 16)
for _, c := range item.Colours() {
b = append(b, StainedGlass{Colour: c})
}
return b
}