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[Enemy Family] Flaming Alts #486

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dedChar opened this issue May 14, 2017 · 3 comments
Open

[Enemy Family] Flaming Alts #486

dedChar opened this issue May 14, 2017 · 3 comments

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@dedChar
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dedChar commented May 14, 2017

Flaming versions of normal enemies like Flaming Hoppers for example. Like with drowned versions of enemies for flooded caves, we should expand on burning enemies for burning basement.

Flaming alts appear in burning basement. Normal enemies can transform into flaming versions by touching fireplaces. Flaming alts are immune to the burn status effect and fireplaces.

@dedChar dedChar created this issue from a note in Agony 3.0 - Idea Board (New Enemies - Needs Approval) May 14, 2017
@Anonymous-Koala
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Anonymous-Koala commented May 15, 2017

Burning Cellar

Ded please.

Should they/or some of them, be able to apply a burning status effect? Also these enemies would mostly be Basement/Cellar enemies.

@dedChar
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dedChar commented May 15, 2017

Oh fuck
It was late when I wrote this
And the backdrop Sprite looks like the cellar Sprite but red anyways

@dedChar
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dedChar commented May 15, 2017

Yeah an occasional burning effect from their attacks would be nice

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