Releases
v0.1.4
New
Hide & unhide the Scene View via the new status-bar toggle or Cmd/Ctrl+3
.
Scene View now resizable.
Code match highlighting for user defined variables, functions, etc.
Editor context menu (copy, paste, etc).
Removed Mars texture, updated Earth set and added Rust set with color
, metallic
& roughness
properties.
Removed Reload shortcuts and moved Toggle Developer Tools to the Help menu (reloads still available with Developer Tools open).
Compile and Run updated to Cmd/Ctrl+R
.
File not found dialog upon trying to open deleted, renamed or moved files (e.g. from recents list).
Windows
Native overlay style scrollbars.
Fixes
Recents list overflow in Welcome window.
Toolbars stealing editors focus.
Recent items file name and folder text overflow.
White space wrapping in Sampler2D tooltip textures list.
Some errors and warnings not showing (uniforms type miss-match, unused in/outs, etc).
macOS
Moving the user between desktops when unhiding the Welcome window.
macOS
Custom title bar visible in fullscreen.
Improvements
Brighter Scene View background.
Auto-close brackets, braces, etc before commas.
Improved unavailable texture coordinates warning wording.
Improved Playground windows positioning upon creation.
Added Sampler2D uniform tooltips loading state.
Bigger Sampler2D uniform tooltip.
Texture units assigned images now stored in Shader Playgrounds files.
Smaller cursor hight (to better differentiate multiple aligned cursors).
Windows
Disabled silent auto-updates and auto-install on quit.
Windows
Improved uniforms buttons, placeholders & matching brackets visibility.
Windows
Welcome window style updated to follow OS conventions.
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