/
index.tsx
135 lines (121 loc) · 3.03 KB
/
index.tsx
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/** @module Components.Project.Simulation.Materials */
import { useState, useCallback, useMemo } from 'react'
import { Card, Layout } from 'antd'
import { IModelMaterialsValue } from '@/models/index.d'
import {
IFrontGeometriesItem,
IFrontSimulationsItem,
IFrontMutateSimulationsItem
} from '@/api/index.d'
import { AddButton } from '@/components/assets/button'
import Loading from '@/components/loading'
import List from './list'
import Material from './material'
/**
* Props
*/
export type Geometry = Pick<IFrontGeometriesItem, 'id' | 'name' | 'summary'>
export type Simulation = Pick<IFrontSimulationsItem, 'id' | 'scheme'>
export type Swr = {
mutateOneSimulation: (
simulation: IFrontMutateSimulationsItem
) => Promise<void>
}
export interface Props {
geometries: Geometry[]
simulation: Simulation
swr: Swr
setVisible: (visible: boolean) => void
}
/**
* Materials
* @param props Props
* @returns Materials
*/
const Materials: React.FunctionComponent<Props> = ({
geometries,
simulation,
swr,
setVisible
}) => {
// State
const [material, setMaterial] = useState<IModelMaterialsValue>()
const [materialVisible, setMaterialVisible] = useState<boolean>(false)
// Materials
const materials = useMemo(
() => simulation.scheme.configuration.materials!,
[simulation]
)
// Filtered geometries (remove duplicated)
const filteredGeometries = useMemo(() => {
const filtered = geometries.reduce(
(accumulator: Geometry[], current: Geometry) => {
if (!accumulator.find((geometry) => geometry.id === current.id))
accumulator.push(current)
return accumulator
},
[]
)
return filtered
}, [geometries])
/**
* On add
*/
const onAdd = useCallback((): void => {
setMaterial(undefined)
setMaterialVisible(true)
setVisible(false)
}, [setVisible])
/**
* On edit
* @param index Index
*/
const onEdit = useCallback(
(index: number): void => {
const materialToEdit = materials.values![index]
setMaterial(materialToEdit)
setMaterialVisible(true)
setVisible(false)
},
[materials, setVisible]
)
/**
* On close
*/
const onClose = useCallback((): void => {
setMaterialVisible(false)
setMaterial(undefined)
setVisible(true)
}, [setVisible])
/**
* Render
*/
if (!filteredGeometries.length) return <Loading.Simple />
return (
<Layout>
<Layout.Content>
<Card size="small">
<AddButton onAdd={onAdd} fullWidth={true}>
Add material
</AddButton>
<List
geometries={filteredGeometries}
simulation={simulation}
swr={swr}
onEdit={onEdit}
/>
{materialVisible ? (
<Material
geometries={filteredGeometries}
simulation={simulation}
value={material}
swr={swr}
onClose={onClose}
/>
) : null}
</Card>
</Layout.Content>
</Layout>
)
}
export default Materials