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Since the bright future when we will have an alternative Event Engine with which C# code can work may never come, we need the ability to compile our still pseudo-C# back to native bytecode or throw an error if the file contains unsupported instructions.
// {W152H1}Guess nobody’s here yet...yieldreturn @mes.ShowAndWait(windowId:2, ui:128, text:35);// MES
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Byte(2)// windowId
Byte(128)// ui
Int16(35)// text
MES // ShowAndWait
The text was updated successfully, but these errors were encountered:
Since the bright future when we will have an alternative Event Engine with which C# code can work may never come, we need the ability to compile our still pseudo-C# back to native bytecode or throw an error if the file contains unsupported instructions.
The text was updated successfully, but these errors were encountered: