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Pause does not quite do what I want as it suspends the current particles in air and doesn't hide the emitter. Setting the visibility of the emitter didn't seem to quite work either, as the particles remained
The text was updated successfully, but these errors were encountered:
Correct me if I'm wrong but restarting will reset the time, and if the particle system is set as looping:true it will begin emitting again.
At the moment it seems that restarting, and then pausing may work but I seem to have a performance degradation even though its now not emitting (the degradation seems to not be draw call or triangle related but cpu related - will try and debug more though). At this time, completely deleting the emitter and creating a new one seems like the way to go
Pause does not quite do what I want as it suspends the current particles in air and doesn't hide the emitter. Setting the visibility of the emitter didn't seem to quite work either, as the particles remained
The text was updated successfully, but these errors were encountered: