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Releases: AlexModGuy/Ice_and_Fire

Beta Release 1.18.2-2.1.13-beta-1

26 Dec 00:04
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Alpha Release 1.19.2-2.1.13-alpha-2

22 Dec 15:23
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Bug Fixes

  • fixed merge issue (TheBv)
  • fixed siren islands only generating down to y=0 (TheBv)
  • fixed debug rendering for pathfinding nodes (TheBv)

Chores

  • updated github snapshot workflows #5045 (TheBv)
  • updated build file (TheBv)

Commits

  • 6fa02d7: Fix lightning dragon flight animation (quinnfrost) #4946
  • a1c11fc: hippocampus riding rework (quinnfrost) #5023
  • dd89a7d: mouse controlled yaw and pitch (quinnfrost) #5023
  • 0057a2c: use dragon's code for amphithere riding rework (quinnfrost) #5028
  • b896415: correct flying behavior (quinnfrost) #5028
  • 3edbca6: fix wrong roll side (dirty way), fix always fly up issue (quinnfrost) #5028
  • 1e92047: resolve wrong rolling side issue, revert changes (quinnfrost) #5028
  • 0d775da: small cleanups (quinnfrost) #5028
  • 4edbc18: fix dragon movement speed (quinnfrost) #5028
  • deef87d: Merge branch '1.18-lightningDragon' into 18-amphithereRide (quinnfrost) #5028
  • 5f79f6c: fix old dragon ride height (quinnfrost) #5028
  • 373166b: disable more server side setMotion call (quinnfrost) #5028
  • 5bcd05b: disable noPhysics, hippocampus don't need this (quinnfrost) #5023
  • 0472969: disable noPhysics (quinnfrost) #5028
  • 1cb8169: Merge remote-tracking branch 'origin/1.18.2' into 1.19.2 (TheBv) #5045

Alpha Release 1.19.2-2.1.13-alpha-1

22 Dec 12:44
514f885
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1.19.2 Work by SilverDX(Kai)

Commits mostly from 1.20

Features

  • added back features and structures, removed copper and amethyst #4959 (TheBv)
  • updated canDragonBreak method to be more maintainable #4959 (TheBv)
  • updated dragon destruction code to better respect minecrafts gamerules #4959 (TheBv)
  • updated flower features #4959 (TheBv)
  • added village houses and POIs #5036 (TheBv)

Bug Fixes

  • fixed a performance issue #4959 (TheBv)
  • more temporary performance fixes #4959 (TheBv)
  • fixed generating too many pixie villages #4959 (TheBv)
  • ghost chests missing textures #4959 (TheBv)
  • added missing files to git #4959 (TheBv)
  • fixed banner patterns #4959 (TheBv)
  • fixed wrong processors being used for the mausoleum and gorgon temple #4959 (TheBv)
  • fixed dragon eggs not being hatchable #5036 (TheBv)
  • dragon not visible in gui #5036 (TheBv)
  • fixed lectern gui and not being able to add pages to the bestiary #5036 (TheBv)
  • fixed bestiary gui issues #5036 (TheBv)
  • fixed JEI dragonforge recipes being in the wrong order #5036 (TheBv)
  • fixed certain GUIs rendering strings with drop shadows #5036 (TheBv)
  • fixed lightning dragon forge gui textures being slightly incorrect. Resolves #4964 #5036 (TheBv)
  • added missing json #5036 (TheBv)
  • fixed certain entities not moving #5036 (TheBv)
  • added missing resource file #5036 (TheBv)
  • fixed cyclops related crash #5036 (TheBv)
  • fixed run issues when not using JEI #5036 ([TheBv](97d6f5bd92272...
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Alpha Release 2.1.13-alpha-7-2.1.13-alpha-7

13 Nov 16:40
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Bug Fixes

  • fixed network message issues (TheBv)
  • fixed server crash related to dragon forge (TheBv)
  • updated raycoms pathfinding code to fix various issues (TheBv)
  • fixed pixies not leaving houses (TheBv)
  • fixed debug rendering for pathfinding nodes (TheBv)
  • fixed siren islands only generating down to y=0 (TheBv)

Alpha Release 2.1.13-alpha-6-2.1.13-alpha-6

01 Nov 22:19
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Bug Fixes

  • fixed issues with custom attributes. Fixes #4996 (TheBv)
  • fixed dragons health and other stats not being capped (TheBv)
  • fixed dragons not having a dead animation (TheBv)

Alpha Release 2.1.13-alpha-5-2.1.13-alpha-5

24 Oct 21:06
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Bug Fixes

  • fixed run issues when not using JEI (TheBv)
  • fixed crashes related to custom entity attributes. Closes #4987, Closes #4983 (TheBv)

Chores

  • updated gradle config (TheBv)
  • updated required forge version (TheBv)

Reverts

  • reverted max step height changes (TheBv)

Commits

  • de95f38: Revert "chore: updated required forge version" (TheBv)

Alpha Release 2.1.13-alpha-4-2.1.13-alpha-4

18 Oct 01:09
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Bug Fixes

  • fixed cyclops related crash (TheBv)

Alpha Release 2.1.13-alpha-3-2.1.13-alpha-3

17 Oct 21:11
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Bug Fixes

  • added missing resource file (TheBv)

Alpha Release 2.1.13-alpha-2-2.1.13-alpha-2

16 Oct 20:24
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Features

  • added village houses and POIs (TheBv)

Bug Fixes

  • fixed dragon eggs not being hatchable (TheBv)
  • dragon not visible in gui (TheBv)
  • fixed lectern gui and not being able to add pages to the bestiary (TheBv)
  • fixed bestiary gui issues (TheBv)
  • fixed JEI dragonforge recipes being in the wrong order (TheBv)
  • fixed certain GUIs rendering strings with drop shadows (TheBv)
  • fixed lightning dragon forge gui textures being slightly incorrect. Resolves #4964 (TheBv)
  • added missing json (TheBv)
  • fixed certain entities not moving (TheBv)

Chores

  • cleaned up unneeded code/files (TheBv)
  • updated gitignore (TheBv)
  • removed unnecessary config values (TheBv)

Commits

Alpha Release 2.1.13-alpha-1 (1.20.1)

09 Oct 02:04
c742552
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Pre-release

Notes

This is the first alpha release for the 1.20 version of Ice and Fire.
There are still some issues to work out so be aware of them when using this version.

  • Performance issues for many entities
  • Scribe villager houses aren't being generated

Features

  • added back features and structures, removed copper and amethyst #4959 (TheBv)
  • updated canDragonBreak method to be more maintainable #4959 (TheBv)
  • updated dragon destruction code to better respect minecrafts gamerules #4959 (TheBv)
  • updated flower features #4959 (TheBv)

Bug Fixes

Chores

Commits

  • 671d46c: Fixed incorrect config for lightning caves. (TheBv)
  • 43fed16: Hippogryph ride simple redone (quinnfrost) #4922
  • 92edcda: Porting Iaf to 1.20.1 checkpoint : issue with the Structures (SidTheSloth) #4959
  • f24b594: changing blockpos creation using containing and a few omitted fix (SidTheSloth) #4959
  • 6cf1ab0: changing heavy quaternions creation by simple axis (SidTheSloth) #4959
  • f83dc71: workaround Material changes (SidTheSloth) #4959
  • 2e2fac3: little progress with structures (SidTheSloth) #4959
  • d718a2b: further progress (TheBv) #4959
  • 1728f59: even more progress (TheBv) #4959
  • 15118dd: updating citadel dependency (SidTheSloth) #4959
  • d23e43b: [WIP] reaching title screen (SidTheSloth) #4959
  • a3bdf4a: Fixing logo (SidTheSloth) #4959
  • 108e136: Bestiary is back - transparency effect is missing (SidTheSloth) #4959
  • a035115: [WIP] Now we see the structures log (SidTheSloth) #4959
  • 5990b1a: lighter structure salt (SidTheSloth) #4959
  • 77260d8: Fixed registries and other issues (TheBv) #4959
  • ad7031d: fixed loot tables and recipes (TheBv) #4959
  • e856351: [dragon attack] restoring previous logic with indirect magic instead of indirectMobAttack (SidTheSloth) #4959
  • c4b7290: [dragon attack] fixing issues with wrong damagetype registration (SidTheSloth) #4959
  • 3b3bcce: [rider position] adding null check (SidTheSloth) #4959
  • 0611bb3: added missing gradle wrapper files (TheBv) #4959