This repository has been archived by the owner on Sep 21, 2023. It is now read-only.
Releases: AlexisHuvier/SharpEngine
Releases · AlexisHuvier/SharpEngine
v0.11.2
v0.11.2
v0.11.1
v0.11.1
v0.11.0
V0.11.0
v0.10.2
V 0.10.2
v0.10.1
V 0.10.1
0.10.0
Update TileMapComponent.cs
V 0.8.0
Changelog :
- Up to Net6
- New Demos : SE_BasicWindow, SE_BasicPhysics, SE_Particles
- New Components : AutoMovementComponent, ParticleComponent
- Add offset in SpriteComponent and TextComponent
- Add start and stop callbacks, GetCurrentScene function and fullscreen management in Window
- Add GetColorBetween function in Color
- Add ToAetherPhysics function in Vec2
- Math class is now public
- Use a real physics engine in PhysicsComponent
- Change components and widgets creation systems
- Beginning of Unit Tests
- Big Refactor