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TileRenderChunk.java
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TileRenderChunk.java
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package mod.chiselsandbits.render.chiseledblock.tesr;
import java.util.Iterator;
import java.util.List;
import mod.chiselsandbits.chiseledblock.TileEntityBlockChiseledTESR;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
public class TileRenderChunk extends TileRenderCache
{
private final TileList tiles = new TileList();
public boolean singleInstanceMode = false;
// upon registration convert new tiles into the correct type...
public void register(
final TileEntityBlockChiseledTESR which )
{
if ( which == null )
{
throw new NullPointerException();
}
rebuild( true );
tiles.getWriteLock().lock();
try
{
tiles.add( which );
}
finally
{
tiles.getWriteLock().unlock();
}
}
@Override
public void rebuild(
final boolean conversion )
{
if ( singleInstanceMode )
{
tiles.getReadLock().lock();
try
{
for ( final TileEntityBlockChiseledTESR te : tiles )
{
te.getCache().rebuild( conversion );
}
}
finally
{
tiles.getReadLock().unlock();
}
return;
}
super.rebuild( conversion );
}
// nothing special here...
public void unregister(
final TileEntityBlockChiseledTESR which )
{
tiles.getWriteLock().lock();
try
{
tiles.remove( which );
}
finally
{
tiles.getWriteLock().unlock();
}
super.rebuild( true );
}
public BlockPos chunkOffset()
{
tiles.getReadLock().lock();
try
{
if ( getTiles().isEmpty() )
{
return BlockPos.ORIGIN;
}
final int bitMask = ~0xf;
final Iterator<TileEntityBlockChiseledTESR> i = getTiles().iterator();
final BlockPos tilepos = i.hasNext() ? i.next().getPos() : BlockPos.ORIGIN;
return new BlockPos( tilepos.getX() & bitMask, tilepos.getY() & bitMask, tilepos.getZ() & bitMask );
}
finally
{
tiles.getReadLock().unlock();
}
}
AxisAlignedBB renderBox = null;
public AxisAlignedBB getBounds()
{
if ( renderBox == null )
{
final BlockPos p = chunkOffset();
renderBox = new AxisAlignedBB( p.getX(), p.getY(), p.getZ(), p.getX() + 16, p.getY() + 16, p.getZ() + 16 );
}
return renderBox;
}
@Override
public List<TileEntityBlockChiseledTESR> getTileList()
{
return tiles.createCopy();
}
public TileList getTiles()
{
return tiles;
}
}