Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Games working with GloSC on desktop but not on Steam Link hardware (latest version) #91

Closed
ap3nr0ts opened this issue Nov 6, 2019 · 5 comments
Labels

Comments

@ap3nr0ts
Copy link

ap3nr0ts commented Nov 6, 2019

Hi!

As described in this thread, I can't get The Outer Worlds, Wargroove or Hollow Knights working (so I think it applies to everything, but I only tried it with these games) on my Steam Link hardware. Whatever combination of settings I try, I always get a white or black screen on my Steam Link, the game is starting up and I can hear its music in the background, but my controls do nothing. I can pull up the Steam overlay, however. If I alt-tab to the game on my PC, only mouse and keyboard commands are recognized. (I have a keyboard hooked up to my Steam Link for other stuff, I'm trying to use an Xbox One Controller).

Tonight I'm going to try and reinstall GloSC and the driver as a last resort, but as you can read in the linked Reddit thread, I think I've tried just about everything ... :(

@ilmc888
Copy link

ilmc888 commented Nov 12, 2019

Edit: Just saw you are not using a steam controller so the following isn't relevant for you. I think for a Xbox controller you don't need glosc right?

Here launched UWP games (with the appShell link in the glosc path) are not brought to the front. Did you try to alt-tab with the steam controller? Works for me for all UWP games tried so far. Including ori, the outer worlds and unavowed.

Steam controller button + start button. Keep holding them (only start should be enough) and use the grips to switch through the windows

@Genicksalto
Copy link

Genicksalto commented Nov 26, 2019

Hi, I make UWP games over steam link work like this: when I first launch the game through GloSC, there's just a blank screen on the client end (steam link). I'm using XB1 controllers, so I hit the X button to bring up steam overlay. I click on "end application" which closes the game. I then start the game a second time and voila it's up there where it should be. Works every single time and also XB1 controllers work fine.

@a7lan
Copy link

a7lan commented Mar 8, 2020

Hi, I make UWP games over steam link work like this: when I first launch the game through GloSC, there's just a blank screen on the client end (steam link). I'm using XB1 controllers, so I hit the X button to bring up steam overlay. I click on "end application" which closes the game. I then start the game a second time and voila it's up there where it should be. Works every single time and also XB1 controllers work fine.

Checked. Works. But after the second launch, Steam Overlay does not start. And the game goes only at 30 fps. =(

@Genicksalto
Copy link

Same here. Hope it will be fiuxed in some future update.

@Thracky
Copy link

Thracky commented Mar 9, 2020

In general Steam remote play does not work well with UWP games and this has nothing to do with GloSC. Steam does not detect the UWP windows properly and therefore will always be streaming in “desktop” mode stuck at 30 FPS.

If you don’t explicitly need Steam input support and you have an Nvidia GPU, try something like Moonlight instead, as the app can be loaded on your Steam Link hardware. For Moonlight with steam input (e.g. steam controller) you have to either connect the SC directly to the host PC or use my hacked together version of Moonlight that works with VirtualHere. It’s fiddly and you still generally have to alt-tab to the game after launch but I played outer worlds with SC using that method.

@Alia5 Alia5 added the Legacy label Oct 28, 2021
@Alia5 Alia5 closed this as completed Oct 28, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

6 participants