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TinkersModules.cfg
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TinkersModules.cfg
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# Configuration file
"modules: disabling these will disable a chunk of the mod" {
B:"Tinkers AE2 Compatibility"=true
B:"Tinkers BuildCraft Compatibility"=true
# Adds a gear cast if other mods provide gears
B:"Tinkers Gears"=true
B:"Tinkers IC2 Compatibility"=true
B:"Tinkers MFR Compatibility"=true
B:"Tinkers NEI Compatibility"=true
B:"Tinkers TE4 Compatibility"=true
B:"Tinkers Thaumcraft Compatibility"=true
B:"Tinkers Waila Compatibility"=true
# Modifyable armors, such as the traveller's gear.
B:"Tinkers' Armory"=true
# Mechanical machinations and steampunk inspired shenanigans.
B:"Tinkers' Mechworks"=true
# Liquid metals, casting, and the multiblock structure.
B:"Tinkers' Smeltery"=true
B:"Tinkers' Tools"=true
# The main core of the mod! All of the tools, the tables, and the patterns are here.
B:"Tinkers' Weaponry"=true
B:"Tinkers' World"=true
}