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feat: AnimationTexture can start from a given frame, part of #1244, c…
…o-author: @chengenzhao
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fxgl-samples/src/main/java/intermediate/animation/AnimatedTextureSample.java
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/* | ||
* FXGL - JavaFX Game Library. The MIT License (MIT). | ||
* Copyright (c) AlmasB (almaslvl@gmail.com). | ||
* See LICENSE for details. | ||
*/ | ||
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package intermediate.animation; | ||
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import com.almasb.fxgl.animation.Interpolators; | ||
import com.almasb.fxgl.app.GameApplication; | ||
import com.almasb.fxgl.app.GameSettings; | ||
import com.almasb.fxgl.texture.AnimatedTexture; | ||
import com.almasb.fxgl.texture.AnimationChannel; | ||
import javafx.animation.Interpolator; | ||
import javafx.scene.control.Button; | ||
import javafx.scene.control.Spinner; | ||
import javafx.scene.layout.VBox; | ||
import javafx.scene.paint.Color; | ||
import javafx.scene.text.Font; | ||
import javafx.util.Duration; | ||
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import static com.almasb.fxgl.dsl.FXGL.*; | ||
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/** | ||
* @author Almas Baimagambetov (almaslvl@gmail.com) | ||
*/ | ||
public class AnimatedTextureSample extends GameApplication { | ||
@Override | ||
protected void initSettings(GameSettings settings) { | ||
settings.setWidth(1480); | ||
settings.setHeight(1020); | ||
} | ||
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@Override | ||
protected void initGame() { | ||
getGameScene().setBackgroundColor(Color.BLACK); | ||
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var interpolators = Interpolators.values(); | ||
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for (int i = 0; i < interpolators.length; i++) { | ||
var x = i % 7; | ||
var y = i / 7; | ||
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spawnRobot(x * 150, y * 360, interpolators[i].EASE_OUT(), interpolators[i].toString()); | ||
} | ||
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spawnRobot(0, 360 * 2, false, false); | ||
spawnRobot(160, 360 * 2, true, false); | ||
spawnRobot(320, 360 * 2, false, true); | ||
spawnRobot(480, 360 * 2, true, true); | ||
} | ||
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@Override | ||
protected void initUI() { | ||
var frameSpinner = new Spinner<Integer>(0, 23, 0); | ||
frameSpinner.setPrefWidth(100); | ||
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var btn = new Button("Play from frame"); | ||
btn.setOnAction(e -> { | ||
spawnRobotForFrame(900, 700, frameSpinner.getValue()); | ||
}); | ||
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var vbox = new VBox(10, frameSpinner, btn); | ||
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addUINode(vbox, 1230, 820); | ||
} | ||
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private void spawnRobotForFrame(double x, double y, int startFrame) { | ||
var animChannel = new AnimationChannel(image("robot_roll.png"), 7, 275, 275, Duration.seconds(2.6), 0, 23); | ||
var animTexture = new AnimatedTexture(animChannel); | ||
animTexture.playFrom(startFrame); | ||
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var e = entityBuilder() | ||
.at(x, y) | ||
.view(animTexture) | ||
.buildAndAttach(); | ||
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animTexture.setOnCycleFinished(() -> e.removeFromWorld()); | ||
} | ||
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private void spawnRobot(double x, double y, Interpolator interpolator, String name) { | ||
var text = addText(name, x + 120, y + 30); | ||
text.fontProperty().unbind(); | ||
text.setFont(Font.font(18)); | ||
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var animChannel = new AnimationChannel(image("robot_roll.png"), 7, 275, 275, Duration.seconds(2.6), 0, 23); | ||
var animTexture = new AnimatedTexture(animChannel); | ||
animTexture.setInterpolator(interpolator); | ||
animTexture.loop(); | ||
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entityBuilder() | ||
.at(x, y) | ||
.view(animTexture) | ||
.buildAndAttach(); | ||
} | ||
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private void spawnRobot(double x, double y, boolean isReverse, boolean isLoop) { | ||
var text = addText(isReverse ? "Reverse" : "Play", x + 120, y + 30); | ||
text.fontProperty().unbind(); | ||
text.setFont(Font.font(18)); | ||
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var animChannel = new AnimationChannel(image("robot_death.png"), 7, 275, 275, Duration.seconds(2.6), 0, 26); | ||
var animTexture = new AnimatedTexture(animChannel); | ||
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if (isLoop) { | ||
if (isReverse) { | ||
animTexture.loopReverse(); | ||
} else { | ||
animTexture.loop(); | ||
} | ||
} else { | ||
if (isReverse) { | ||
animTexture.playReverse(); | ||
} else { | ||
animTexture.play(); | ||
} | ||
} | ||
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entityBuilder() | ||
.at(x, y) | ||
.view(animTexture) | ||
.buildAndAttach(); | ||
} | ||
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public static void main(String[] args) { | ||
launch(args); | ||
} | ||
} |