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We need to look into exposing priority so that if we want TreeB to roll a chance before TreeA does (as if they roll, they deny all others) then that capability would be there. Currently all Trees roll at the same priority.
The text was updated successfully, but these errors were encountered:
@kashike
We need to look into exposing priority so that if we want TreeB to roll a chance before TreeA does (as if they roll, they deny all others) then that capability would be there. Currently all Trees roll at the same priority.
The text was updated successfully, but these errors were encountered: